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Optical and Acoustic Sensor-Based 3D Ball Motion Estimation for Ball Sport Simulators †.
Sang-Woo Seo1, Myunggyu Kim2, Yejin Kim3
1Creative Content Research Division, Electronics and Telecommunications Research Institute, 218 Gajeong-ro, Yuseong-gu, Daejeon 34129, Korea. swseo@etri.re.kr.
This study introduces a novel system for estimating 3D ball motion using acoustic and infrared sensors. The sound-based approach enables a wider activity area for sports simulations like baseball and soccer.
Area of Science:
- Robotics and Automation
- Sensor Technology
- Sports Science
Background:
- Accurate estimation of 3D ball motion is crucial for realistic ball sport simulators.
- Existing camera-based methods have limitations in terms of activity area.
Purpose of the Study:
- To develop and evaluate a novel system for estimating 3D ball motion, including speed and projection angle.
- To overcome the limitations of camera-based systems by utilizing acoustic and infrared sensors.
Main Methods:
- A three-step system: sound-based ball firing detection, sound source localization, and infrared (IR) scanning for motion analysis.
- Impulsive sound classification using mel-frequency cepstrum and feed-forward neural networks for launch detection.
- 2D microelectromechanical system (MEMS) microphones and delay-and-sum beamforming for sound source localization.
- High-speed infrared scanning for determining the ball's 3D position and trajectory.
Main Results:
- The proposed system successfully detects ball launch sounds and localizes the firing position.
- The system accurately determines the time and 3D position of the ball.
- Experimental results show a wider activity area compared to camera-based estimation methods.
Conclusions:
- The developed acoustic and IR sensor-based system provides effective 3D ball motion estimation.
- This technology offers practical applications for various sports simulations, including soccer and baseball.
- The system's expanded activity area enhances the realism and usability of sports simulators.
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