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Related Concept Videos

Anatomical Movements00:51

Anatomical Movements

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Anatomical movements refer to the various actions or motions that can be performed by the body's joints and muscles. These movements are described using specific terms to provide a standardized way of discussing and understanding the range of motion at different joints.
Here are some common anatomical movements:
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In eukaryotic cells,  cytoskeletal filaments such as actin, microtubules, and intermediate filaments form a mesh-like cytoskeletal network. These filaments serve as tracks for transporting cellular cargo. Specialized motor proteins use the chemical energy stored in adenosine triphosphate (ATP) for this transport. During interphase, microtubules are polarized, with the plus-end towards the cell periphery and the minus-end towards the cell center. Two microtubule-associated motor proteins,...
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The force applied by fluids against a surface, known as hydrostatic pressure, initiates the transfer of fluid among different compartments. Within our blood vessels, the blood's hydrostatic pressure is a result of the heart's pumping action. At the arteriolar end of capillaries, hydrostatic pressure (capillary blood pressure) exceeds the opposing colloid osmotic pressure created primarily by plasma proteins like albumin. This discrepancy in pressure propels plasma and nutrients from the...
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Movement Joints in Buildings01:27

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Movement joints in buildings are essential design elements that accommodate inevitable motions caused by various factors such as temperature changes, moisture content variations, and structural deflections. These motions, if not considered in design and construction, can lead to unsightly or dangerous damage. Movement joints are incorporated in different forms to manage these stresses and allow materials to move without causing distress.
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In pediatric medicine, understanding the renal function and drug elimination nuances is crucial for administering safe and effective treatments. Newborns, in particular, display markedly slower renal functions than adults, profoundly affecting how drugs are cleared from their bodies. This slower drug clearance requires clinicians to extend the dosing intervals for many medications to prevent drug accumulation and toxicity while ensuring therapeutic efficacy.One key area where these adjustments...
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Intracellular Movement of Viruses and Bacteria01:10

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Intracellular bacteria and viruses often comprise a group of highly infectious pathogens that can cause several diseases. Bacterial pathogens include those belonging to the genus Rickettsia responsible for conditions such as rocky mountain spotted fever and the Mediterranean spotted fever; Chlamydia, a genus responsible for a sexually transmitted disease; Coxiella burnetii, an agent responsible for Q fever. Viral pathogens include vaccinia—a poxvirus, and herpes simplex virus—a...
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Related Experiment Video

Updated: Feb 2, 2026

Biomechanical Changes Related to Low Back Pain: An Innovative Tool for Movement Pattern Assessment and Treatment Evaluation in Rehabilitation
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A Tablet-Based Interactive Movement Tool for Pediatric Rehabilitation: Development and Preliminary Usability

Danielle Levac1, Helene M Dumas2, Waleed Meleis3

  • 1Department of Physical Therapy, Movement and Rehabilitation Sciences, Northeastern University, Boston, MA, United States.

JMIR Rehabilitation and Assistive Technologies
|November 28, 2018
PubMed
Summary

The Fun, Interactive Therapy Board (FITBoard) showed usability issues in a study with therapists, indicating a need for hardware and software improvements for children with disabilities. Further research will explore its clinical utility.

Keywords:
equipment designpediatricsrehabilitationsoftwaretablets

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Area of Science:

  • Pediatric rehabilitation technology
  • Assistive technology for disabilities
  • Human-computer interaction in therapy

Background:

  • Interactive tools can improve therapy adherence for children with disabilities.
  • Existing virtual reality and gaming systems are often too complex for children with significant needs.

Purpose of the Study:

  • To develop and evaluate the usability of the Fun, Interactive Therapy Board (FITBoard).
  • The FITBoard is a novel movement toy designed to bridge digital and physical interactions for pediatric therapy.

Main Methods:

  • Usability evaluation using cognitive walkthrough and think-aloud protocols with therapists.
  • Participants completed 26 task actions related to game selection and configuration.
  • Unsuccessful actions were categorized as goal or action failures; qualitative analysis informed findings.

Main Results:

  • High failure rates were observed across tasks, with all participants experiencing goal and action failures in specific tasks.
  • Overall, 69% of tasks involved goal or action failures.
  • Content analysis identified key usability issues in hardware, software, therapy goal facilitation, and areas for improvement.

Conclusions:

  • Significant hardware and software modifications are necessary to address identified usability problems with the FITBoard.
  • The study outlines practical considerations for therapists and highlights the FITBoard's potential for addressing therapeutic goals.
  • Future research will assess the FITBoard's clinical utility from the perspectives of therapists, parents, and children.