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Development of a Classifier to Determine Factors Causing Cybersickness in Virtual Reality Environments.
Augusto Garcia-Agundez1, Christian Reuter1, Hagen Becker1
1Multimedia Communications Lab, Technische Universitaet Darmstadt, Darmstadt, Germany.
Games for Health Journal
|July 12, 2019
Summary
Researchers developed a classifier to detect cybersickness (CS) in virtual reality (VR) using biosignals and game data. The system achieved 82% accuracy in detecting CS, showing potential for real-world applications.
Area of Science:
- Human-Computer Interaction
- Biomedical Engineering
- Virtual Reality Studies
Background:
- Cybersickness (CS) is a common issue in virtual reality (VR) experiences, impacting user comfort and immersion.
- Objective detection of CS is crucial for developing effective countermeasures and improving VR system design.
- Current methods often rely on subjective self-reports, which can be inconsistent.
Purpose of the Study:
- To develop and evaluate a classifier for detecting cybersickness (CS) occurrence in virtual reality (VR).
- To investigate the efficacy of combining biosignals and in-game parameters for CS detection.
- To establish a data-driven approach for identifying CS events during VR immersion.
Main Methods:
- Collected electrocardiographic, electrooculographic, respiratory, and skin conductivity data from 66 participants during a 10-minute VR experience.
- Recorded game parameters including avatar speed, acceleration, head movements, and collisions.
- Utilized machine learning classifiers (SVM, k-NN, neural networks) with simulator sickness questionnaire scores as ground truth for binary and ternary classification.
Main Results:
- Achieved a maximum classification accuracy of 82% for binary (CS vs. no CS) classification.
- Attained 56% accuracy for ternary (no CS, mild CS, severe CS) classification.
- Demonstrated that a combination of biosignals and game parameters can effectively indicate the occurrence of CS.
Conclusions:
- The study confirms that biosignals and game parameters are sufficient to detect the occurrence of cybersickness.
- Further research is needed to enhance binary classification accuracy for practical applications.
- Improved methods are required for accurately classifying the severity of cybersickness in real-time.
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