Related Experiment Video
Updated: Dec 30, 2025

06:12
Virtual Prism Adaptation Therapy: Protocol for Validation in Healthy Adults
Published on: February 12, 2020
7.2K
Implementation of a Virtual Reality rendered in Portable Devices for Strabismus Treatment based on Conventional
Summary
This study introduces a virtual reality (VR) system for pediatric strabismus treatment, utilizing conventional visual therapies. The VR system demonstrated high pragmatic quality, attractiveness, and hedonic qualities, suggesting potential for effective visual rehabilitation.
Area of Science:
- Ophthalmology
- Virtual Reality
- Pediatric Medicine
Background:
- Strabismus and amblyopia require effective treatment options, particularly for pediatric patients.
- Conventional visual therapies are established but can be enhanced with technology.
- Virtual reality (VR) offers immersive environments for therapeutic interventions.
Purpose of the Study:
- To propose and evaluate a VR system for pediatric strabismus treatment.
- To implement conventional visual therapies within a portable VR framework.
- To assess the usability and user experience of the proposed VR system.
Main Methods:
- Development of a VR system integrating three core visual therapies: Brock cord, approach technique, and convergence/divergence exercises.
- Evaluation of system simplicity, versatility, attractiveness, and hedonic qualities through user experience assessments.
- Involved 45 students aged 17-28 for user experience evaluation before clinical application.
Main Results:
- The VR system achieved an above-average pragmatic quality score (1.73), indicating simplicity and versatility.
- User experience evaluation revealed above-average attractiveness (2.03) and hedonic (1.90) qualities.
- The system is designed for ease of use by both clinicians and young patients.
Conclusions:
- The proposed VR system effectively translates conventional visual therapies for strabismus and amblyopia treatment.
- Positive user experience metrics suggest high potential for patient adherence to the visual exercise program.
- This VR approach offers a promising, accessible alternative for pediatric vision correction.

