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Cue-dependent effects of VR experience on motion-in-depth sensitivity
Jacqueline M Fulvio1, Mohan Ji1, Lowell Thompson1,2
1Department of Psychology, University of Wisconsin-Madison, Madison, Wisconsin, United States of America.
Plos One
|March 10, 2020
Summary
Virtual reality (VR) reveals that initial binocular cue sensitivity for motion-in-depth (MID) is weak in inexperienced observers, but improves significantly with VR experience. This suggests lab tests may underestimate true visual perception capabilities.
Area of Science:
- Visual neuroscience
- Perception science
- Human-computer interaction
Background:
- The visual system uses monocular and binocular cues for 3D motion perception.
- Laboratory studies often show weak sensitivity to binocular cues for motion-in-depth (MID).
- This weakness may stem from prior 2D display experience, where binocular cues are uninformative.
Purpose of the Study:
- To investigate the impact of virtual reality (VR) experience on motion-in-depth (MID) sensitivity.
- To assess how initial VR exposure affects reliance on different visual cues for depth perception.
- To compare MID sensitivity in a VR environment versus traditional laboratory settings.
Main Methods:
- Tested a large cohort of observers with no prior VR experience in a VR environment.
- Evaluated sensitivity to monocular and binocular cues, both in isolation and combination.
- Assessed changes in cue sensitivity with increasing experience within the VR task.
Main Results:
- Initially, binocular cue sensitivity for MID was significantly weaker than monocular cue sensitivity in VR.
- Observers initially relied heavily on monocular cues, even discounting binocular cues when motion parallax was present.
- Sensitivity to both monocular and binocular cues substantially increased with VR experience.
- Most observers improved from chance-level performance to statistically significant sensitivity for binocular MID cues after gaining experience.
Conclusions:
- In-the-wild VR experience enhances motion-in-depth perception, particularly for binocular cues.
- Initial underestimation of binocular cue sensitivity in laboratory settings is likely due to lack of relevant experience.
- VR environments may provide a more ecologically valid assessment of visual depth perception capabilities.

