A Game-Based Rehabilitation System for Upper-Limb Cerebral Palsy: A Feasibility Study
Mohammad I Daoud1, Abdullah Alhusseini1, Mostafa Z Ali2
1Department of Computer Engineering, German Jordanian University, Amman 11180, Jordan.
Sensors (Basel, Switzerland)
|April 30, 2020
Summary
This study introduces a game-based system to improve upper-limb physical therapy for cerebral palsy (CP) patients. A new computerized method accurately assesses arm movements during gameplay, aiding rehabilitation effectiveness.
Area of Science:
- Rehabilitation Engineering
- Biomedical Engineering
- Physical Therapy Technology
Background:
- Game-based rehabilitation systems offer engaging physical exercises for cerebral palsy (CP) patients.
- Accurate assessment of patient movement correctness is vital for rehabilitation effectiveness.
- Existing methods may lack objective, real-time feedback during gamified exercises.
Purpose of the Study:
- To propose and evaluate a game-based rehabilitation system with a computerized assessment method for upper-limb CP.
- To assess the correctness of right arm movements (shoulder flexion, horizontal abduction/adduction, adduction) during gameplay.
- To compare computerized movement assessments with expert physiotherapist evaluations.
Main Methods:
- Developed a game-based rehabilitation system with three upper-limb exercises for the right arm.
- Integrated a Kinect sensor for tracking participant skeleton joint data.
- Implemented a computerized assessment algorithm to analyze movement correctness from Kinect data.
- Compared computerized assessments against gold standard evaluations by an experienced physiotherapist.
Main Results:
- The computerized assessment method was applied to both CP children and typically developing subjects.
- Computerized assessments of right arm movements showed feasibility in evaluating correctness during game-based exercises.
- Results indicate a strong correlation between the automated system and expert clinical judgment.
Conclusions:
- The proposed game-based rehabilitation system and its computerized assessment method are feasible for evaluating upper-limb movements in CP.
- This technology can provide objective, quantitative feedback to enhance the effectiveness of game-based physical therapy.
- Further research can refine the system for broader clinical application in pediatric rehabilitation.
Keywords:
Kinect sensorcerebral palsycomputerized assessment methodsgame-based rehabilitation exercisesmotion tracking sensors

