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Related Experiment Video

Updated: Nov 25, 2025

A Structured Rehabilitation Protocol for Improved Multifunctional Prosthetic Control: A Case Study
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Reinforcement Q-Learning Control With Reward Shaping Function for Swing Phase Control in a Semi-active Prosthetic

Yonatan Hutabarat1, Kittipong Ekkachai2, Mitsuhiro Hayashibe1,3

  • 1Neuro-Robotics Laboratory, Graduate School of Biomedical Engineering, Tohoku University, Sendai, Japan.

Frontiers in Neurorobotics
|December 16, 2020
PubMed
Summary

This study introduces a reinforcement learning (RL) control algorithm for semi-active prosthetic knees. The novel reward shaping function improves performance and adaptability across various walking speeds.

Keywords:
Q-learningmagnetorhelogical damperreinforcement learningreward shapingsemi-active prosthetic knee

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Area of Science:

  • Biomedical Engineering
  • Robotics
  • Artificial Intelligence

Background:

  • Semi-active prosthetic knees require advanced control systems for natural gait.
  • Magnetorheological dampers offer tunable resistance for prosthetic knee control.
  • Reinforcement learning (RL) presents a promising approach for adaptive control.

Purpose of the Study:

  • To develop and evaluate a novel reinforcement learning (RL) control algorithm for a semi-active prosthetic knee.
  • To design a reward shaping function for optimizing prosthetic knee control based on subject-specific gait data.
  • To compare the proposed RL control strategy against conventional methods and existing advanced algorithms.

Main Methods:

  • Model-free reinforcement Q-learning was employed for voltage control of a magnetorheological damper.
  • A reward function was engineered using a performance index based on subject-specific knee angle trajectories.
  • The control algorithm was trained and validated on diverse walking speed datasets.

Main Results:

  • The proposed reward shaping function outperformed a conventional single reward function in terms of normalized root mean squared error.
  • Faster convergence trends were observed with the novel reward function.
  • The RL control strategy demonstrated adaptability to multiple walking speeds and achieved desired performance indices.
  • Overall performance surpassed user-adaptive control and showed competitive results against neural network predictive control.

Conclusions:

  • The developed reinforcement learning control algorithm with a novel reward shaping function offers superior performance for semi-active prosthetic knees.
  • The strategy effectively adapts to varying walking speeds, enhancing gait naturalness and user experience.
  • This approach represents a significant advancement in prosthetic knee control technology.