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Published on: August 8, 2020
Virtual Reality Analgesia for Children With Large Severe Burn Wounds During Burn Wound Debridement
Hunter G Hoffman1,2,3, David R Patterson4, Robert A Rodriguez5,6
1Department of Mechanical Engineering, College of Engineering, University of Washington, Seattle, WA, United States.
Insights
Virtual reality significantly reduced pain intensity during burn wound care for pediatric patients. This adjunctive therapy offered greater pain reduction compared to standard pain medications alone.
Area of Science:
- Pediatric Burn Care
- Pain Management
- Virtual Reality Applications
Background:
- Burn wound cleaning and debridement are intensely painful procedures for children.
- Severe burn injuries often require repeated, painful interventions.
- Effective pain management is crucial for pediatric burn patients' well-being and recovery.
Purpose of the Study:
- To compare the efficacy of adjunctive virtual reality (VR) versus standard analgesic medications for pain control during burn wound care.
- To assess the impact of VR on pain intensity in pediatric patients with severe burn injuries.
- To evaluate pain reduction beyond the initial wound care session.
Main Methods:
- A randomized controlled trial design was employed with 50 pediatric patients (aged 6-17) with severe burns.
- Participants were assigned to either a control group (pain medication only) or a VR group (pain medication + VR).
- Pain intensity was measured using validated scales during and after burn wound cleaning sessions.
Main Results:
- Children receiving VR reported significantly lower worst pain intensity during wound care on Study Day 1 compared to the control group.
- The VR group also showed significantly lower lowest pain ratings during wound care on Study Day 1.
- A significantly greater absolute change in pain intensity (indicating more analgesia) was observed for the VR group over Study Days 1-10.
Conclusions:
- Adjunctive virtual reality is an effective method for reducing acute pain during burn wound care in pediatric patients.
- VR offers a significant benefit in pain management for children with severe burn injuries.
- Virtual reality may provide sustained pain relief beyond immediate procedural interventions.
Abstract:
The objective of this study was to compare the effect of adjunctive virtual reality vs. standard analgesic pain medications during burn wound cleaning/debridement. Participants were predominantly Hispanic children aged 6-17 years of age, with large severe burn injuries (TBSA = 44%) reporting moderate or higher baseline pain during burn wound care. Using a randomized between-groups design, participants were randomly assigned to one of two groups, (a) the Control Group = pain medications only or (b) the VR Group = pain medications + virtual reality. A total of 50 children (88% Hispanic) with large severe burns (mean TBSA > 10%) received severe burn wound cleaning sessions. For the primary outcome measure of worst pain (intensity) on Study Day 1, using a between groups ANOVA, burn injured children in the group that received virtual reality during wound care showed significantly less pain intensity than the No VR control group, [mean worst pain ratings for the No VR group = 7.46 (SD = 2.93) vs. 5.54 (SD = 3.56), F (1,48) = 4.29, <0.05, MSE = 46.00]. Similarly, one of the secondary pain measures, "lowest pain during wound care" was significantly lower in the VR group, No VR = 4.29 (SD = 3.75) vs. 1.68 (2.04) for the VR group, F(147) = 9.29, < 0.005, MSE = 83.52 for Study Day 1. The other secondary pain measures showed the predicted pattern on Study Day 1, but were non-significant. Regarding whether VR reduced pain beyond Study Day 1, absolute change in pain intensity (analgesia = baseline pain minus the mean of the worst pain scores on Study days 1-10) was significantly greater for the VR group, F (148) = 4.88, p < 0.05, MSE = 34.26, partial eta squared = 0.09, but contrary to predictions, absolute change scores were non-significant for all secondary measures.
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