Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Bronchial lesions in a high serum IgA mouse model: pulmonary venular IgA deposition and spatially distinct lymphoid cell aggregation.

Journal of pathology and translational medicine·2026
Same author

Non-contact on-device detection of obstructive sleep apnea from infrared video.

Nature communications·2026
Same author

Delayed-Onset Hypotony with Choroidal Detachment After Ahmed Valve Implantation in Neovascular Glaucoma Secondary to Proliferative Diabetic Retinopathy: A Case Report.

Korean journal of ophthalmology : KJO·2026
Same author

Clinical Outcomes of Secondary Intraocular Lens Scleral Fixation after Acute Secondary Angle-Closure Caused by Lens Subluxation.

Korean journal of ophthalmology : KJO·2026
Same author

Protection of High-Nickel Cathodes from H<sub>2</sub>O-Triggered Electrochemical Degradation Enabled by Moisture-Responsible Dehumidifying Separators.

ACS nano·2026
Same author

NaF@MnO-Based Sacrificial Cathode/Separator Composite for Boosting the Energy Density of Sodium-Ion Batteries.

ACS nano·2026

Related Experiment Video

Updated: Nov 2, 2025

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
06:28

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

Published on: August 26, 2018

6.1K

A comparative study of navigation interfaces in virtual reality environments: A mixed-method approach.

Yong Min Kim1, Ilsun Rhiu2

  • 1Department of Big Data and AI, Hoseo University, Asan, South Korea.

Applied Ergonomics
|June 11, 2021
PubMed
Summary

Virtual reality (VR) navigation interfaces like walking-in-place (WIP), joystick, and teleportation offer varied user experiences. This study found each interface has unique pros and cons, highlighting a need for more safety research on WIP.

Keywords:
Mixed-method analysisNavigation interfaceUsabilityUser experienceVirtual reality

More Related Videos

Virtual Reality Experiments with Physiological Measures
07:09

Virtual Reality Experiments with Physiological Measures

Published on: August 29, 2018

12.9K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.3K

Related Experiment Videos

Last Updated: Nov 2, 2025

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
06:28

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

Published on: August 26, 2018

6.1K
Virtual Reality Experiments with Physiological Measures
07:09

Virtual Reality Experiments with Physiological Measures

Published on: August 29, 2018

12.9K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.3K

Area of Science:

  • Virtual Reality (VR) and Human-Computer Interaction (HCI)
  • Human Factors and Ergonomics

Background:

  • Motion-based navigation is common in VR, but interface choice significantly impacts user experience.
  • Existing comparative studies often lack in-depth qualitative evaluation of VR navigation methods.

Purpose of the Study:

  • To investigate the effects of three distinct VR navigation interfaces: walking-in-place (WIP), joystick, and teleportation.
  • To evaluate user performance, sense of presence, workload, usability, and motion sickness across these interfaces.
  • To provide insights for developing guidelines for effective VR navigation interface implementation.

Main Methods:

  • A mixed-method design was employed with 21 participants performing a navigation task in a VR environment.
  • Quantitative and qualitative data were collected on user performance, presence, workload, usability, and simulator sickness.
  • Comparative analysis was conducted across walking-in-place, joystick, and teleportation navigation methods.

Main Results:

  • Each navigation interface demonstrated unique advantages and disadvantages across the evaluated metrics.
  • Significant differences were observed in user performance, presence, workload, usability, and motion sickness.
  • The walking-in-place (WIP) interface requires further investigation regarding user safety.

Conclusions:

  • No single VR navigation interface is optimal for all metrics; selection depends on specific application needs.
  • The findings underscore the trade-offs inherent in different VR navigation techniques.
  • Further research, particularly on the safety aspects of walking-in-place, is crucial for advancing VR interface design.