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Using the Behaviour Change Wheel Program Planning Model to Design Games for Health: Development Study.

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Summary
This summary is machine-generated.

This study introduces the MECHA process to help game designers integrate behavior change science with game design for health promotion. MECHA aids in developing effective games for health by linking objectives to game mechanics.

Keywords:
behavior and behavior mechanismsbehavior changebehavioral interventionseHealthgamificationinterventionmobile phoneolder adultsolder womenphysical activitypsychological theoryserious gamesvideo games

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Area of Science:

  • Behavioral Science
  • Game Design
  • Health Promotion

Background:

  • Games for health (G4H) offer a promising avenue for health promotion, yet integrating behavior change principles with game design remains a challenge.
  • Effective G4H requires balancing engaging gameplay with measurable health outcomes.
  • Guidance for G4H designers on merging behavioral science and game design is limited.

Purpose of the Study:

  • To extend the Behaviour Change Wheel program planning model.
  • To develop the Challenges for Healthy Aging: Leveraging Limits for Engaging Networked Game-Based Exercise (CHALLENGE) intervention.
  • To focus on increasing physical activity in older women with insufficient activity levels.

Main Methods:

  • Introduction and application of the G4H Mechanics, Experiences, and Change (MECHA) process.
  • MECHA supplements the Behaviour Change Wheel by focusing on target player experiences and corresponding game mechanics.
  • This process aids G4H designers in integrating design elements with health objectives.

Main Results:

  • Identified increasing moderate-intensity walking as the target behavior for insufficiently active older women.
  • Utilized self-determination theory to pinpoint psychosocial determinants like autonomy.
  • Mapped constructs to intervention functions (e.g., persuasion) and player experiences (e.g., captivation) using MECHA.
  • Selected behavior change techniques (e.g., framing) and game mechanics (e.g., transforming) to achieve desired outcomes.

Conclusions:

  • The MECHA process facilitates the connection between intervention objectives and game design mechanics in G4H.
  • MECHA supports G4H program planning, evaluation, and scientific communication.
  • This approach enhances the development of targeted and effective games for health.