Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Observational Learning01:12

Observational Learning

357
Albert Bandura's observational learning, also known as imitation or modeling, occurs when a person observes and imitates another's behavior. It is a quicker process than operant conditioning. A well-known example is the Bobo doll study, where children who saw an adult acting aggressively towards the doll were more likely to act aggressively when left alone, compared to those who observed a nonaggressive adult. Many psychologists view observational learning as a form of latent learning...
357
Actor-Observer Effect01:23

Actor-Observer Effect

20
The actor-observer effect, a cognitive bias closely linked to the fundamental attribution error, refers to the tendency for individuals to attribute their behavior to external, situational factors while explaining others’ behavior in terms of internal, dispositional traits. This asymmetry in attribution significantly influences social perception and judgment.Cognitive Mechanisms Behind the EffectTwo primary psychological mechanisms contribute to the actor-observer effect: differences in...
20
Multi-input and Multi-variable systems01:22

Multi-input and Multi-variable systems

185
Cruise control systems in cars are designed as multi-input systems to maintain a driver's desired speed while compensating for external disturbances such as changes in terrain. The block diagram for a cruise control system typically includes two main inputs: the desired speed set by the driver and any external disturbances, such as the incline of the road. By adjusting the engine throttle, the system maintains the vehicle's speed as close to the desired value as possible.
In the absence...
185
Cognitive Learning01:21

Cognitive Learning

692
Cognitive learning is based on purposive behavior, incidental learning, and insight learning.
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
Tolman introduced the idea that behavior is influenced by...
692
Nonconscious Mimicry01:13

Nonconscious Mimicry

4.7K
Nonconscious mimicry occurs when individuals alter their mannerisms to match the behaviors and expressions of those nearby, without intention.
4.7K
Automatic Processing and Automatic Social Behavior01:28

Automatic Processing and Automatic Social Behavior

17
Automatic processing refers to the cognitive operations that occur without conscious intent or awareness, playing a fundamental role in shaping social cognition and behavior. These processes enable individuals to navigate complex social environments efficiently by relying on mental shortcuts and pre-existing knowledge structures known as schemas. One of the most influential mechanisms underlying automatic processing is priming, which subtly activates mental representations through exposure to...
17

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

SACI framework-based fixed-time learning control for nonlinear systems with asymmetric constraints.

Neural networks : the official journal of the International Neural Network Society·2026
Same author

Distributed Inertial k-Winners-Take-All Neural Network Based on Quadratic Optimization Problems.

IEEE transactions on neural networks and learning systems·2026
Same author

Influence factors and model selection for conflict risk in different car-following behaviors: Insights from automated and human-driven vehicles.

Accident; analysis and prevention·2025
Same author

Nesterov Accelerated Gradient Tracking With Adam for Distributed Online Optimization.

IEEE transactions on neural networks and learning systems·2025
Same author

Observer-Based Event-Triggered Fault-Tolerant Synchronization for Memristive Neural Networks Subject to Multiple Failures.

IEEE transactions on neural networks and learning systems·2025
Same author

Finite time dynamic analysis of memristor-based fuzzy NNs with inertial term: Nonreduced-order approach.

Neural networks : the official journal of the International Neural Network Society·2025
Same journal

Hybrid vehicle state estimation using closed-form liquid neural networks and nonlinear Kalman filtering.

ISA transactions·2026
Same journal

Cross-coupled synchronization control strategy for rebar binding robots based on impedance control.

ISA transactions·2026
Same journal

Gas flow tracking for electronic pressure control system in gas chromatography under state constraints and hysteresis:An innovative fuzzy adaptive control approach.

ISA transactions·2026
Same journal

Stackelberg differential game-based fuzzy adaptive hierarchical optimal control for a nonlinear system with unknown dynamics.

ISA transactions·2026
Same journal

Composite fault-tolerant predictive control strategy for PMSM demagnetization faults.

ISA transactions·2026
Same journal

Bias-compensated Q-learning for optimal tracking control under denial-of-service attacks.

ISA transactions·2026
See all related articles

Related Experiment Video

Updated: Oct 2, 2025

Automated Interactive Video Playback for Studies of Animal Communication
07:21

Automated Interactive Video Playback for Studies of Animal Communication

Published on: February 9, 2011

13.7K

Asynchronous learning for actor-critic neural networks and synchronous triggering for multiplayer system.

Ke Wang1, Chaoxu Mu1

  • 1School of Electrical and Information Engineering, Tianjin University, Tianjin, China.

ISA Transactions
|February 26, 2022
PubMed
Summary
This summary is machine-generated.

This study introduces a novel asynchronous learning algorithm for solving complex multiplayer games. The adaptive approach enhances decision-making efficiency and accuracy in dynamic systems.

Keywords:
Actor–criticAsynchronous learningEvent-triggered communicationNeural networkNonzero-sum differential gameSynchronous triggering

More Related Videos

Author Spotlight: A Novel Setup to Conduct Naturalistic Laboratory Experiments with Real Human Actors in Scenarios
07:43

Author Spotlight: A Novel Setup to Conduct Naturalistic Laboratory Experiments with Real Human Actors in Scenarios

Published on: August 4, 2023

2.3K
Real-Time Proxy-Control of Re-Parameterized Peripheral Signals using a Close-Loop Interface
11:54

Real-Time Proxy-Control of Re-Parameterized Peripheral Signals using a Close-Loop Interface

Published on: May 8, 2021

4.7K

Related Experiment Videos

Last Updated: Oct 2, 2025

Automated Interactive Video Playback for Studies of Animal Communication
07:21

Automated Interactive Video Playback for Studies of Animal Communication

Published on: February 9, 2011

13.7K
Author Spotlight: A Novel Setup to Conduct Naturalistic Laboratory Experiments with Real Human Actors in Scenarios
07:43

Author Spotlight: A Novel Setup to Conduct Naturalistic Laboratory Experiments with Real Human Actors in Scenarios

Published on: August 4, 2023

2.3K
Real-Time Proxy-Control of Re-Parameterized Peripheral Signals using a Close-Loop Interface
11:54

Real-Time Proxy-Control of Re-Parameterized Peripheral Signals using a Close-Loop Interface

Published on: May 8, 2021

4.7K

Area of Science:

  • Control Theory
  • Artificial Intelligence
  • Game Theory

Background:

  • Multiplayer nonzero-sum differential games present significant challenges in finding optimal strategies.
  • Traditional methods often struggle with adaptability and computational efficiency in complex, dynamic environments.

Purpose of the Study:

  • To develop a novel asynchronous learning algorithm for adaptive solution of Nash equilibrium in multiplayer nonzero-sum differential games.
  • To reduce communication overhead while maintaining learning accuracy and stability.

Main Methods:

  • Utilizing an actor-critic neural network structure and reinforcement learning.
  • Implementing distributed asynchronous policy iteration with event-induced updates.
  • Employing a central event generator to manage communication burden.

Main Results:

  • The algorithm ensures closed-loop asymptotic stability and uniform ultimate convergence.
  • Demonstrated significant reduction in sampling numbers on a four-player nonlinear system without compromising learning accuracy.
  • Successfully applied to aircraft lateral-directional stability and nonlinear vehicle adaptive cruise control.

Conclusions:

  • The proposed asynchronous learning algorithm effectively solves Nash equilibrium in multiplayer nonzero-sum differential games.
  • The framework offers an efficient and accurate adaptive control strategy for complex systems.
  • The approach is versatile, applicable to various control and stability problems.