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A Low-Computing-Complexity Touch Signal Detection Method and Analog Front-End Circuits Based on Cross-Correlation
Xiaoyu Guo1, Hongge Li1, Yuhao Chen1
1School of Electronic and Information Engineering, Beihang University, Beijing 100191, China.
Sensors (Basel, Switzerland)
|June 24, 2022
Summary
This study introduces a novel touch signal detection method for large touch screen panels (TSPs). It reduces computing complexity and data acquisition by focusing on touch points, improving efficiency.
Area of Science:
- Electrical Engineering
- Computer Engineering
- Human-Computer Interaction
Background:
- Large touch screen panels (TSPs) face challenges with high computing complexity and excessive data processing in traditional touch signal detection.
- Inefficient sampling methods lead to processing of numerous invalid data points, particularly in larger displays.
Purpose of the Study:
- To propose a low-computing-complexity touch signal detection method for large mutual capacitance TSPs.
- To develop analog front-end (AFE) circuits utilizing cross-correlation technology for enhanced touch detection.
- To reduce the computational load and analog-to-digital converter (ADC) acquisition requirements.
Main Methods:
- Implemented a touch signal detection method based on cross-correlation technology.
- Developed a targeted signal sampling approach, focusing only on data around touch points.
- Designed dual cross-correlation AFE circuits using a 0.11 μm process.
Main Results:
- Reduced algorithm complexity from MN to M + nN (where M=RX channels, N=TX channels, n=touch points).
- Decreased maximum ADC acquisition number from MN to 18n.
- Achieved average channel area of 0.015 mm² and power consumption of 0.227 mW.
- Attained a maximum frame rate of 384.6 Hz with 10 touch points.
Conclusions:
- The proposed cross-correlation method significantly lowers computing complexity and data acquisition needs for large TSPs.
- The developed AFE circuits effectively detect weak touch signals amidst display noise.
- This approach enables high frame rates while concurrently reducing die area and power consumption.
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