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TactCube: An Intelligent Device to 'converse' with Smart Environments.

Pietro Battistoni1, Marianna Di Gregorio1, Marco Romano1

  • 1Computer Science Department, University of Salerno, Via Giovanni Paolo II, 132, 84084 Fisciano, Italy.

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Summary
This summary is machine-generated.

This study introduces TactCube, a novel tactile interface for human-AI interaction. This tangible device creates a new tactile language, complementing voice assistants for seamless ambient intelligence.

Keywords:
ESP32ambient intelligenceconversational AIhaptic interfacehuman–computer interactiontactile interfacetangible interfacewireless device

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Area of Science:

  • Human-Computer Interaction
  • Artificial Intelligence
  • Ubiquitous Computing

Background:

  • Ambient Intelligence (AI) aims for invisible, helpful technology integrated into daily life.
  • Artificial Intelligence (AI) systems require intuitive human interaction methods.
  • Existing conversational AI, like voice assistants, has limitations in certain environments.

Purpose of the Study:

  • To propose a complementary tactile and tangible interface for human-AI interaction.
  • To introduce a novel tactile language through a device called TactCube.
  • To explore the potential of TactCube in creating a new communication channel with AI.

Main Methods:

  • Development of a wireless, cube-shaped prototype device (TactCube).
  • Investigation of generating sequences of numbers through tactile manipulation.
  • Utilizing a neural network to interpret the generated tactile sequences as a new language.

Main Results:

  • A functional TactCube prototype was created for tactile interaction with AI.
  • Demonstration of TactCube's ability to generate unique number sequences.
  • Initial research successfully defined methods for sequence generation.

Conclusions:

  • TactCube offers a viable tactile and tangible interface for human-AI communication.
  • The developed tactile language has the potential to enhance ambient intelligence systems.
  • This approach provides an alternative interaction method when voice commands are not feasible.