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Eye Tracking Young Children with Autism
Published on: March 27, 2012
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Machine learning models using mobile game play accurately classify children with autism
Nicholas Deveau1, Peter Washington2, Emilie Leblanc3
1Biomedical Data Science, Stanford University, Stanford, 94305, California, United States.
Intelligence-Based Medicine
|August 29, 2022
Summary
GuessWhat?, a game app, can identify autism spectrum disorder (ASD) in children using gameplay data. This technology can help screen for ASD in underserved populations.
Area of Science:
- Digital Health
- Neurodevelopmental Disorders
- Human-Computer Interaction
Background:
- Telemedicine adoption is increasing due to COVID-19, presenting an opportunity to address healthcare access inequities.
- Smartphone-based interventions offer a scalable approach to healthcare delivery, particularly for developmental disorders.
- Autism spectrum disorder (ASD) diagnosis can be challenging, especially in communities with limited access to specialists.
Purpose of the Study:
- To evaluate the efficacy of a gamified smartphone application, GuessWhat?, in distinguishing children with ASD from neurotypical (NT) children.
- To assess the feasibility of using naturalistic gameplay data for ASD screening.
- To explore the potential of digital tools in improving ASD identification in underserved populations.
Main Methods:
- Development of GuessWhat?, a charades-style gamified therapeutic intervention delivered via smartphone.
- Collection of "in-the-wild" gameplay data from children with ASD and NT children.
- Training a random forest classifier on gameplay data to differentiate between ASD and NT groups.
Main Results:
- The random forest classifier achieved an Area Under the Receiver Operating Characteristic Curve (AU-ROC) of 0.745.
- The classifier demonstrated a recall of 0.769 in distinguishing between children with ASD and NT children.
- Feasibility of using naturalistic gameplay data for ASD detection was established.
Conclusions:
- The GuessWhat? application shows potential as a tool for facilitating ASD screening, particularly in hard-to-reach communities.
- Digital interventions like GuessWhat? can leverage increased telemedicine familiarity to improve healthcare access.
- Future research should focus on expanding the training dataset and analyzing demographic variations in predictive accuracy.
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