Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Virtual Work01:20

Virtual Work

935
The principle of virtual work states that if a body is in static and dynamic equilibrium, then the sum of all the virtual work done by all external forces and couple moments for any given virtual displacement must be zero.
In static equilibrium, a body can experience an imaginary or virtual movement, such as displacement or rotation. The virtual work done by a force is equal to the dot product of force and virtual displacement in the direction of the force. When it comes to virtually rotating a...
935
Escape Velocity01:26

Escape Velocity

5.7K
The escape velocity of an object is defined as the minimum initial velocity that it requires to escape the surface of another object to which it is gravitationally bound and never to return. For example, what would be the minimum velocity at which a satellite should be launched from the Earth's surface such that it just escapes the Earth's gravitational field?
To calculate the escape velocity, it is assumed that no energy is lost to any frictional forces. In practice, a satellite...
5.7K
Virtual Work for a System of Connected Rigid Bodies01:06

Virtual Work for a System of Connected Rigid Bodies

462
Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
Next,...
462

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

MoGraphGPT: Creating Interactive Scenes Using Modular LLM and Graphical Control.

IEEE transactions on visualization and computer graphics·2026
Same author

GenFODrawing: Supporting Creative Found Object Drawing With Generative AI.

IEEE transactions on visualization and computer graphics·2025
Same author

Designing p-type semiconductor-metal hybrid structures for improved photocatalysis.

Angewandte Chemie (International ed. in English)·2014
Same author

Chiral separation of racemic naproxen by high-performance liquid chromatography with beta-CD/SiO2 as the chiral stationary phase.

Journal of AOAC International·2014
Same author

[Anatomy of the anal canal and staging of low rectal cancer with high resolution magnetic resonance imaging].

Zhonghua wei chang wai ke za zhi = Chinese journal of gastrointestinal surgery·2014
Same author

Design, synthesis and SAR study of novel trisubstituted pyrimidine amide derivatives as CCR4 antagonists.

Molecules (Basel, Switzerland)·2014
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
Same journal

Multi-Perception Crowd: Learning to combine entity and implicit perception for diverse crowd simulation.

IEEE transactions on visualization and computer graphics·2026
Same journal

Hiding in Plain Sight: Camouflaging Real-world Objects.

IEEE transactions on visualization and computer graphics·2026
Same journal

RTF2Mesh: Restricted Tangent Face Based Mesh Compression With Neural Displacement Fields.

IEEE transactions on visualization and computer graphics·2026
Same journal

Practical Occluder Generation for Mobile Games.

IEEE transactions on visualization and computer graphics·2026
See all related articles

Related Experiment Video

Updated: Aug 30, 2025

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection
07:04

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection

Published on: March 10, 2021

4.1K

Efficient Flower Text Entry in Virtual Reality.

Jiaye Leng, Lili Wang, Xiaolong Liu

    IEEE Transactions on Visualization and Computer Graphics
    |September 1, 2022
    PubMed
    Summary
    This summary is machine-generated.

    Flower Text Entry, a novel virtual reality (VR) text input method, significantly improves typing speed and accuracy using a flower-shaped keyboard and 3D hand gestures. This VR text entry technique offers a user-friendly experience for novices and experts alike.

    More Related Videos

    Behavioral Training Procedures for Head-fixed Virtual Reality in Mice
    06:27

    Behavioral Training Procedures for Head-fixed Virtual Reality in Mice

    Published on: September 6, 2024

    1.2K
    Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator
    03:49

    Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator

    Published on: May 19, 2023

    1.1K

    Related Experiment Videos

    Last Updated: Aug 30, 2025

    Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection
    07:04

    Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection

    Published on: March 10, 2021

    4.1K
    Behavioral Training Procedures for Head-fixed Virtual Reality in Mice
    06:27

    Behavioral Training Procedures for Head-fixed Virtual Reality in Mice

    Published on: September 6, 2024

    1.2K
    Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator
    03:49

    Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator

    Published on: May 19, 2023

    1.1K

    Area of Science:

    • Human-Computer Interaction
    • Virtual Reality Systems
    • Input Device Design

    Background:

    • Text entry is a core function in virtual reality (VR) applications.
    • Current controller-based text entry methods lag behind physical keyboard typing speeds.
    • Improving VR text entry efficiency is crucial for enhanced user experience.

    Purpose of the Study:

    • To introduce and evaluate Flower Text Entry, a new single-controller text input method for VR.
    • To optimize the flower-shaped keyboard design and interaction mapping through user studies.
    • To assess the typing speed, error rate, and usability of the proposed method.

    Main Methods:

    • Development of a novel flower-shaped keyboard for VR text entry.
    • Implementation of a single-controller text entry technique using hand 3D translation interaction.
    • Conducting user studies to optimize design parameters and evaluate performance.
    • Comparison with existing state-of-the-art controller-based text entry methods.

    Main Results:

    • Flower Text Entry demonstrates high typing speeds, with novices achieving 17.65 WPM and potential experts reaching 22.97 WPM after training.
    • The method exhibits a lower error rate compared to other controller-based techniques.
    • A potential expert participant achieved a maximum typing speed of 30.80 WPM.
    • The system is user-friendly and suitable for novice users.

    Conclusions:

    • Flower Text Entry offers a significant improvement in VR text entry efficiency.
    • The novel interaction method and keyboard design provide a competitive alternative to existing VR text input solutions.
    • The technique is effective for both novice and experienced VR users, enhancing overall usability.