Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Sound, Touch, or the Full Monty? A Comparative Study of Accessible Data Exploration Systems for Blind Users.

ACM transactions on accessible computing·2026
Same author

Ambient Analytics: Calm Technology for Immersive Visualization and Sensemaking.

IEEE computer graphics and applications·2026
Same author

Hybrid User Interfaces: Past, Present, and Future of Complementary Cross-Device Interaction in Mixed Reality.

IEEE transactions on visualization and computer graphics·2026
Same author

Investigating the reproducibility of the social and behavioural sciences.

Nature·2026
Same author

Investigating the replicability of the social and behavioural sciences.

Nature·2026
Same author

"I Feel Like Iron Man": Authoring, Exploring, and Presenting Data Visualizations in Immersive AR.

IEEE transactions on visualization and computer graphics·2026
Same journal

Two-phase Impulse Fluid on Particle Flow Map.

IEEE transactions on visualization and computer graphics·2026
Same journal

FGO-SLAM++: Real-time Geometry-Aware Gaussian SLAM with Continuous Opacity Field.

IEEE transactions on visualization and computer graphics·2026
Same journal

Blue Noise Dithering for Reservoir-based Spatio-temporal Importance Resampling.

IEEE transactions on visualization and computer graphics·2026
Same journal

ROS-GS: Relightable Outdoor Scenes With Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
See all related articles

Related Experiment Video

Updated: Aug 27, 2025

A Methodology for Capturing Joint Visual Attention Using Mobile Eye-Trackers
12:39

A Methodology for Capturing Joint Visual Attention Using Mobile Eye-Trackers

Published on: January 18, 2020

7.8K

A Scanner Deeply: Predicting Gaze Heatmaps On Visualizations Using Crowdsourced Eye Movement Data.

Sungbok Shin, Sunghyo Chung, Sanghyun Hong

    IEEE Transactions on Visualization and Computer Graphics
    |September 27, 2022
    PubMed
    Summary
    This summary is machine-generated.

    This study introduces SCANNER DEEPLY, a webcam-based virtual eyetracker model for analyzing visual perception in data visualization. It uses large-scale crowdsourced eye movement data to understand how users interpret visualized information.

    More Related Videos

    Using Eye Movements Recorded in the Visual World Paradigm to Explore the Online Processing of Spoken Language
    09:27

    Using Eye Movements Recorded in the Visual World Paradigm to Explore the Online Processing of Spoken Language

    Published on: October 13, 2018

    10.1K
    Combining Eye-tracking Data with an Analysis of Video Content from Free-viewing a Video of a Walk in an Urban Park Environment
    08:25

    Combining Eye-tracking Data with an Analysis of Video Content from Free-viewing a Video of a Walk in an Urban Park Environment

    Published on: May 7, 2019

    9.1K

    Related Experiment Videos

    Last Updated: Aug 27, 2025

    A Methodology for Capturing Joint Visual Attention Using Mobile Eye-Trackers
    12:39

    A Methodology for Capturing Joint Visual Attention Using Mobile Eye-Trackers

    Published on: January 18, 2020

    7.8K
    Using Eye Movements Recorded in the Visual World Paradigm to Explore the Online Processing of Spoken Language
    09:27

    Using Eye Movements Recorded in the Visual World Paradigm to Explore the Online Processing of Spoken Language

    Published on: October 13, 2018

    10.1K
    Combining Eye-tracking Data with an Analysis of Video Content from Free-viewing a Video of a Walk in an Urban Park Environment
    08:25

    Combining Eye-tracking Data with an Analysis of Video Content from Free-viewing a Video of a Walk in an Urban Park Environment

    Published on: May 7, 2019

    9.1K

    Area of Science:

    • Human-Computer Interaction
    • Computer Vision
    • Cognitive Science

    Background:

    • Eye movement analysis is crucial for understanding visual perception in data visualization.
    • Existing eye-tracking methods lack a standardized approach, hindering large-scale data collection.
    • A comprehensive review of 30 prior works established a taxonomy for eye-movement data collection.

    Purpose of the Study:

    • To develop a scalable, low-cost eye-tracking method for data visualization research.
    • To propose a novel virtual eye-tracker model (SCANNER DEEPLY) for generating gaze heatmaps from visualization images.
    • To analyze eye movement patterns to understand user comprehension of visualized data structures.

    Main Methods:

    • A review of 30 eye-tracking studies categorized by tracker technology, image stimulus, and collection methodology.
    • Implementation of a webcam-based eye-tracking system using data visualization images as stimuli.
    • Development of a convolutional neural network model (SCANNER DEEPLY) trained on approximately 12,000 crowdsourced eye-movement samples.

    Main Results:

    • Successful development and validation of the SCANNER DEEPLY virtual eye-tracker model.
    • Demonstrated the model's ability to generate gaze heatmaps for visualization images.
    • Comparison of SCANNER DEEPLY with existing models (DVS, Salicon-trained network) showing competitive performance.

    Conclusions:

    • Webcam-based eye-tracking enables large-scale, crowdsourced data collection for visualization research.
    • SCANNER DEEPLY provides an efficient computational model for predicting visual attention on data visualizations.
    • The study contributes a novel dataset of visualization images and eye-movement data for future research.