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Validation of a moving base driving simulator for motion sickness research
Tessa M W Talsma1, Omar Hassanain2, Riender Happee1
1Delft University of Technology, Department of Cognitive Robotics, Mekelweg 2, Delft, 2628CD, the Netherlands.
Driving simulators can assess motion sickness (MS) with relative validity, showing similar patterns to real-world driving. Simulator results may generalize to vehicles with a conversion factor, especially in eyes-off-road conditions.
Area of Science:
- Human-Computer Interaction
- Automotive Engineering
- Human Factors Psychology
Background:
- Vehicle automation advancements may increase motion sickness (MS) incidence.
- Assessing MS in controlled environments like driving simulators is ideal but requires validation.
- Few studies confirm the suitability of driving simulators for MS research.
Purpose of the Study:
- To validate a moving-base driving simulator for motion sickness research.
- To compare MS symptoms and time course between real-road driving and a simulator.
- To assess the relative validity of simulator findings for real-world MS.
Main Methods:
- A within-subjects design compared MS in a real car versus a driving simulator.
- 25 participants experienced alternating driving sections (slaloming, stop-and-go) with varying driving styles.
- Participants performed eyes-off-road tasks (Sudoku) and reported Misery Scale (MISC) and Motion Sickness Assessment Questionnaire (MSAQ) scores.
Main Results:
- MS severity was greater in the car than in the simulator.
- Significant correlations were found between car and simulator MS for 3 of 4 MSAQ symptom categories (r=0.48-0.73, p<0.02).
- MS onset times and fluctuations due to driving style showed similar patterns across both scenarios.
Conclusions:
- The driving simulator demonstrated relative validity for MS research.
- Reduced MS severity in the simulator is attributed to motion cueing algorithm downscaling.
- Simulator findings may generalize to real vehicles for eyes-off-road conditions with a conversion factor.
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