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The reality of virtual reality.
Benjamin Schöne1, Joanna Kisker1, Leon Lange2
1Experimental Psychology I, Institute of Psychology, Osnabrück University, Osnabrück, Germany.
Frontiers in Psychology
|March 6, 2023
Summary
Virtual reality (VR) experiences are nearly indistinguishable from real life on a psychophysiological level, suggesting VR can mimic reality for cognitive and emotional studies.
Area of Science:
- Cognitive Neuroscience
- Human-Computer Interaction
- Psychophysiology
Background:
- Virtual reality (VR) is increasingly used to study human behavior and brain function.
- The nature of VR (reality vs. simulation) is debated, often assessed via subjective presence.
- Subjective measures of presence may be biased and lack comparison to real-life experiences.
Purpose of the Study:
- To compare psychophysiological responses to real-life versus virtual reality (VR) height exposures.
- To determine if VR can authentically replicate real-world experiences for scientific investigation.
- To assess cognitive and emotional processing similarities between real and VR environments.
Main Methods:
- Participants experienced height exposure on a fire truck in real-life, VR (3D-360° video), or a 2D lab setting.
- Electroencephalography (EEG) and heart rate variability (HRV) were used to measure psychophysiological responses.
- Behavioral data, alpha/theta oscillations (vigilance/anxiety), and beta oscillations (sensory processing) were analyzed.
Main Results:
- Real-life and VR height exposures were psychophysiologically indistinguishable (EEG, HRV), differing from the 2D lab setting.
- Cognitive, emotional, and vigilance mechanisms were similarly engaged in real-life and VR conditions.
- Sensory processing (beta oscillations) differed across all conditions, indicating room for haptic VR improvement.
Conclusions:
- Photorealistic VR technology can effectively mimic reality, enabling controlled studies of real-world processes.
- VR offers a viable alternative to real-life experiences for investigating cognitive and emotional mechanisms.
- Further advancements in VR haptics are needed to fully replicate sensory experiences.

