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Teaching Social Virtual Reality With Ubiq
IEEE Computer Graphics and Applications
|April 4, 2023
Summary
We developed Ubiq, an open-source social virtual reality (VR) system, to address the need for better research and teaching tools. Our experiences show its effectiveness in virtual environments education.
Area of Science:
- Computer Science
- Human-Computer Interaction
- Virtual Reality
Background:
- Social virtual reality (VR) is increasingly relevant for online and hybrid teaching.
- Existing commercial VR systems are often unsuitable for research and education.
- There is a growing demand for accessible VR platforms for academic purposes.
Purpose of the Study:
- To introduce Ubiq, an open-source social VR system designed for research and teaching.
- To share practical experiences of using Ubiq in a virtual environments module.
- To highlight the potential of custom-built VR systems in education.
Main Methods:
- Development of Ubiq, an open-source social VR system.
- Implementation of Ubiq in a university virtual environments module.
- Two years of practical application and evaluation of the system in an academic setting.
Main Results:
- Ubiq provides a flexible platform for social VR applications tailored to research and teaching needs.
- The system has been successfully used in a virtual environments module for two years.
- Teaching experiences indicate Ubiq's suitability for exploring various aspects of VR.
Conclusions:
- Ubiq is a viable open-source solution for social VR in research and education.
- The system facilitates the exploration of virtual reality concepts, including perception and human-computer interaction.
- Further development and adoption of Ubiq can enhance VR education and research.
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