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Updated: Jul 18, 2025

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Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects
Published on: October 18, 2024
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Eye Tracking in Virtual Reality: a Broad Review of Applications and Challenges
Isayas Berhe Adhanom1, Paul MacNeilage1, Eelke Folmer1
1University of Nevada Reno, 1664 N Virginia St, Reno, NV 89557, USA.
Summary
Virtual reality eye tracking is expanding, with many headsets now available. This review assesses the growing research on its diverse applications, challenges, and future directions in virtual reality.
Area of Science:
- Virtual Reality
- Human-Computer Interaction
- Computer Vision
Background:
- Head-mounted virtual reality (VR) displays increasingly integrate eye-tracking technology.
- Commercially available VR headsets with built-in eye trackers are becoming widespread.
- The integration of eye tracking in VR opens diverse applications across multiple scientific disciplines.
Purpose of the Study:
- To conduct a comprehensive literature review on eye tracking applications in virtual reality.
- To assess the extent of published research in this rapidly growing field.
- To identify current challenges, limitations, and future research opportunities.
Main Methods:
- Systematic search of academic literature databases.
- Review and synthesis of peer-reviewed publications.
- Analysis of research trends, applications, and identified challenges.
Main Results:
- A significant surge in publications on eye tracking in VR applications has been observed.
- Research spans diverse disciplines, indicating broad utility.
- Key challenges and limitations in current eye-tracking VR technology and research have been identified.
Conclusions:
- Eye tracking in VR is a rapidly expanding research area with significant potential.
- Further research is needed to address existing challenges and limitations.
- Future work should focus on novel applications and technological advancements in VR eye tracking.

