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Published on: March 18, 2019
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Standardised images of novel objects created with generative adversarial networks
Patrick S Cooper1,2, Emily Colton3, Stefan Bode4
1Turner Institute for Brain and Mental Health, Monash University, Victoria, 3800, Australia. patrick.cooper@monash.edu.
Scientific Data
|September 2, 2023
Summary
Researchers developed a novel dataset of synthetic objects to study visual perception. These perceptually novel objects are perceived as less familiar but equally engaging as real-world items, aiding cognitive science research.
Area of Science:
- Cognitive Science
- Neuroscience
- Computer Vision
Background:
- Understanding how the brain processes novel visual stimuli is a key challenge in cognitive science.
- Existing research is hampered by a lack of standardized, realistic, yet entirely novel object stimuli.
Purpose of the Study:
- To create and validate a dataset of perceptually novel objects for studying visual processing.
- To provide a standardized resource for researchers investigating the perception of unfamiliar items.
Main Methods:
- Utilized Generative Adversarial Networks (GANs) to synthesize 400 novel object images.
- Created a matched dataset of 400 familiar object images, controlling for visual properties.
- Quantified visual features (edge density, entropy, symmetry, complexity, spectral signatures) for all stimuli.
- Conducted a perception study with 390 adult observers.
Main Results:
- Novel objects were perceived as significantly less familiar than familiar objects.
- Novel and familiar objects were rated as similarly engaging by observers.
- The dataset includes detailed visual property quantification for all stimuli.
Conclusions:
- The developed dataset effectively provides perceptually novel, plausible stimuli for visual perception research.
- This resource enables systematic investigation into the cognitive processing of unfamiliar objects.
- The findings support the use of synthetic stimuli in cognitive science to address long-standing research questions.

