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Updated: Jul 16, 2025

Perceptual and Category Processing of the Uncanny Valley Hypothesis' Dimension of Human Likeness: Some Methodological Issues
Published on: June 3, 2013
The inversion effect on the cubic humanness-uncanniness relation in humanlike agents.
Alexander Diel1,2, Wataru Sato1, Chun-Ting Hsu1
1Guardian Robot Project, RIKEN, Kyoto, Japan.
The uncanny valley effect, related to human likeness and artificial entities, is moderated by configural processing. This specialized processing increases sensitivity to deviations, impacting perceptions of eeriness in dynamic facial expressions.
Area of Science:
- Cognitive Psychology
- Human-Computer Interaction
- Robotics
Background:
- The uncanny valley describes a non-linear relationship between an artificial entity's human likeness and its aesthetic appeal.
- This phenomenon is often linked to specialized configural processing, heightening sensitivity to human norm deviations.
Purpose of the Study:
- To investigate the uncanny valley effect in computer-generated android and human faces.
- To examine the role of dynamic facial expressions and their synchrony in modulating uncanniness.
- To determine if configural processing influences the perception of eeriness in humanlike artificial entities.
Main Methods:
- Presentation of computer-generated android and human faces with dynamic angry and happy expressions.
- Varying degrees of facial expression synchrony were used.
- Stimuli were presented in upright and inverted orientations.
- Participants rated faces on eeriness, strangeness, and human likeness.
Main Results:
- A sigmoidal relationship was observed between human likeness and uncanniness for upright facial expressions.
- A linear relationship was found for inverted faces.
- Configural processing was supported as a moderator of human likeness's effect on uncanniness.
Conclusions:
- The study supports the role of configural processing in moderating the uncanny valley effect.
- The findings extend the understanding of configural processing to dynamic facial expressions in artificial entities.
- While not a classic uncanny valley, the results highlight the nuanced perception of humanlikeness in artificial agents.
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