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Updated: Jul 16, 2025

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study
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Using Augmented Reality Toward Improving Social Skills: Scoping Review.

Gloria Mittmann1,2, Vanessa Zehetner1, Stefanie Hoehl3

  • 1Die offene Tür Research Group for Mental Health of Children and Adolescents, Ludwig Boltzmann Society at Karl Landsteiner University of Health Sciences, Krems, Austria.

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|September 20, 2023
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Summary

Augmented reality (AR) shows potential for social-emotional learning, but most applications focus on autism spectrum disorder. Future AR tools could enhance social skills in diverse group settings for broader populations.

Keywords:
autism spectrum disordercommunicationcooperationmobile phoneserious gamessocial learningvirtual reality

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Area of Science:

  • Educational Technology
  • Human-Computer Interaction
  • Psychology

Background:

  • Augmented reality (AR) is a promising educational technology due to its engaging nature.
  • Its application in social-emotional learning remains underexplored, particularly outside of autism spectrum disorder (ASD) interventions.

Purpose of the Study:

  • To conduct a scoping review of AR applications designed to improve social skills.
  • To characterize the features and target populations of these AR applications.

Main Methods:

  • A systematic search of PubMed, IEEE Xplore, and ACM Guide to Computing Literature was performed.
  • 17 records detailing AR prototypes for social skill enhancement were included and analyzed.
  • Evaluation studies were assessed for methodological rigor.

Main Results:

  • Most AR applications (10/17) target children with autism spectrum disorder, focusing on emotion recognition.
  • Seven applications cater to a general population, with varied social skill outcome goals.
  • The methodological quality of the evaluated studies was generally weak.

Conclusions:

  • Current AR applications for social skills often lack real-world interaction components.
  • Future AR development should focus on facilitating group interactions for broader social-emotional learning in general populations.