Ethics in Research
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Updated: Jul 10, 2025

Measuring Engagement of Spectators of Social Digital Games
Published on: July 3, 2021
Matteo Orsoni1, Adam Dubé2, Catia Prandi3
1Department of Psychology, University of Bologna.
This study addresses methodological issues in gamification research for education. It proposes a checklist to improve the rigor of studies on gamified learning, enhancing motivation and engagement.
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