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Retracted: iMetaTown: A Metaverse System with Multiple Interactive Functions Based on Virtual Reality.
IEEE Transactions on Visualization and Computer Graphics
|March 4, 2024
Summary
This study introduces a real-time Virtual Reality (VR) system for Metaverse Human-Computer Interaction (HCI). It uses 2D Self-Supervised Learning (2DASL) for 3D face reconstruction, enhancing user engagement and interaction quality.
Area of Science:
- Computer Science
- Virtual Reality
- Human-Computer Interaction
Background:
- Developing immersive and interactive Metaverse experiences requires advanced Human-Computer Interaction (HCI) systems.
- Existing systems often struggle with realistic and real-time 3D avatar representation and interaction.
Purpose of the Study:
- To pioneer a real-time interactive and immersive Metaverse HCI system using Virtual Reality (VR).
- To enhance player-player interactions through a novel 3D face reconstruction method.
- To optimize 3D model learning and face alignment using a 2D Self-Supervised Learning (2DASL) approach.
Main Methods:
- Implemented a 3D face reconstruction method based on weakly supervised learning.
- Utilized a 2D Self-Supervised Learning (2DASL) approach with 2D face images for improved 3D model learning.
- Developed functional modules for user interactions (hugs, handshakes) and communication (voice, text) via blockchain.
- Addressed challenges of managing multiple simultaneous online users.
Main Results:
- The 2DASL face reconstruction method significantly improved 3D face alignment and interaction capabilities.
- The experimental system achieved real-time processing speeds (up to 18 fps) on a personal computer.
- User feedback indicated high scores for social acceptance, interaction usability, emotional expression, and overall satisfaction.
Conclusions:
- The developed VR HCI system effectively enhances Metaverse interactions through optimized 3D face modeling.
- The system demonstrates real-time performance and high user acceptance, paving the way for more engaging virtual experiences.
- The 2DASL approach offers a robust solution for 3D face reconstruction in VR HCI applications.
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