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Do Applicant Reactions to Gamified Cognitive Ability Tests Differ Between High- Versus Low-Stakes Settings?
Marie L Ohlms1, Klaus G Melchers2
1Institute of Psychology, Albert-Ludwigs-Universität Freiburg, 79085 Freiburg, Germany.
Gamification enhances applicant reactions to cognitive ability tests, especially in high-stakes hiring. Real applicants reported more positive experiences than simulated participants, highlighting the impact of testing environments.
Area of Science:
- Organizational Psychology
- Human Resource Management
- Assessment Psychology
Background:
- Cognitive ability tests are crucial for predicting job performance but face applicant acceptance issues.
- Increasing talent shortages necessitate improved applicant reactions to assessments.
- Gamification shows potential for enhancing reactions to cognitive tests, but its effectiveness in high-stakes settings is under-researched.
Purpose of the Study:
- To investigate whether gamification's positive effects on applicant reactions generalize from low-stakes to high-stakes settings.
- To compare applicant reactions to a gamified cognitive test in simulated versus real selection contexts.
Main Methods:
- A quasi-experimental study involving 210 participants.
- Comparison of reactions to the same gamified cognitive ability test between experimental participants (low-stakes) and real applicants (high-stakes).
- Measurement of applicant reactions including perceived fairness, motivation, and enjoyment.
Main Results:
- Real applicants in a high-stakes setting reported significantly more positive reactions (fairness, motivation, attractiveness, enjoyment) than participants in a low-stakes setting.
- No significant differences were found in perceived job-relatedness or opportunity to perform between the two settings.
- The testing environment critically influences applicant reactions to gamified cognitive assessments.
Conclusions:
- Gamification can improve applicant reactions, but the impact is amplified in high-stakes, real-world selection scenarios.
- Environmental factors, such as the stakes of the assessment, are crucial for understanding the effects of gamification.
- Future research should consider the context when evaluating gamified assessments in talent selection.
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