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Updated: May 9, 2025

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
Upper extremity function assessment test using virtual environment technique in stroke survivors
Gizem Murat1, Mert Doğan2, Özge Onursal Kılınç3
1Faculty of Health Sciences, Department of Physiotherapy and Rehabilitation, Muğla Sıtkı Koçman University, Muğla, Türkiye.
Serious game-based assessments like the Upper Extremity Smart Exercises-Innovative Treatment (USE-IT) offer a valid method for objectively assessing upper limb function in stroke survivors, correlating well with established clinical scales.
Area of Science:
- Neurorehabilitation
- Biomedical Engineering
- Clinical Assessment
Background:
- Objective assessment of upper limb motor function post-stroke is crucial for effective rehabilitation.
- Traditional clinical scales can be subjective and time-consuming.
- Serious game-based assessments present a promising avenue for objective evaluation.
Purpose of the Study:
- To investigate the validity of metrics from the Upper Extremity Smart Exercises-Innovative Treatment (USE-IT) assessment.
- To determine if USE-IT can provide objective data for upper limb rehabilitation in stroke survivors.
Main Methods:
- Thirty-three stroke survivors participated in the study.
- Participants were assessed using the USE-IT system alongside established clinical scales: Fugl-Meyer Upper Extremity Scale (FM-UE), Wolf Motor Function Test (WMFT), Action Research Arm Test (ARAT), ABILHAND, and ACTIVLIM.
- Validity was determined by analyzing correlations between USE-IT metrics and clinical scale scores.
Main Results:
- The USE-IT's Global Reaching Map total score showed moderate correlations (r=0.52-0.69) with several clinical scales.
- The USE-IT's Local Reaching Map total score demonstrated correlations (r=0.34-0.38) with specific sub-scores of the FM-UE, ARAT, and WMFT.
- All correlations were statistically significant (p < .05).
Conclusions:
- The USE-IT assessment system demonstrates good correlation with widely used clinical scales for upper limb motor function in stroke survivors.
- The findings support the USE-IT as a valid game-based tool for assessing upper limb impairments in this population.
- This technology offers a potential improvement in the objective evaluation of stroke rehabilitation outcomes.
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