MovementVR: An open-source tool for the study of motor control and learning in virtual reality
Cristina Rossi1,2, Rini Varghese1,2, Amy J Bastian1,2
1Department of Neuroscience, The Johns Hopkins University School of Medicine, Baltimore, MD, 21205, 3 USA.
Arxiv
|May 9, 2025
Summary
MovementVR is a new open-source platform simplifying virtual reality (VR) motor learning studies. It enables creating realistic VR reaching tasks without coding, enhancing accessibility in research and rehabilitation.
Area of Science:
- Neuroscience
- Computer Science
- Rehabilitation Science
Background:
- Virtual reality (VR) enhances ecological validity in motor control research through immersive environments and precise motion tracking.
- Designing complex VR motor tasks requires advanced programming, limiting accessibility for researchers and clinicians.
- Existing platforms often necessitate coding expertise, creating barriers to entry.
Purpose of the Study:
- To introduce MovementVR, an open-source platform for creating customizable, naturalistic VR reaching tasks.
- To eliminate the need for coding expertise in designing VR motor experiments.
- To enhance the accessibility and affordability of VR for motor control and learning research.
Main Methods:
- Developed an open-source platform, MovementVR, featuring a graphical user interface (GUI).
- Integrated physics-based hand-object interactions and real-time hand tracking.
- Supported flexible experimental paradigms, including motor adaptation and reinforcement learning.
Main Results:
- MovementVR enables the creation of realistic VR reaching tasks without programming.
- The platform offers extensive customization while preserving ecological validity.
- Compatibility with consumer-grade VR headsets reduces financial barriers.
Conclusions:
- MovementVR significantly lowers technical and financial barriers for VR-based motor research and rehabilitation.
- The platform facilitates broader adoption of immersive technologies in studying movement.
- MovementVR empowers researchers and clinicians to design and implement complex VR tasks more efficiently.
Related Concept Videos
Hierarchy of Motor Control
2.3K
The hierarchy of motor control refers to the different levels of organization and processing involved in controlling movement in the body. These levels range from higher cortical areas involved in planning and decision-making to lower spinal cord reflexes that respond automatically to external stimuli.
2.3K
Virtual Work for a System of Connected Rigid Bodies
355
Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
Next,...
Next,...
355


