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Updated: Sep 11, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Nazlee Sharmin1, Malav Shah2, Ava K Chow3
1Associate teaching professor, Mike Petryk School of Dentistry, Faculty of Medicine & Dentistry, College of Health Sciences, University of Alberta, Edmonton, AB, Canada.
Game-based learning using Gimkit motivated dental hygiene students in both in-person and online courses. Students reported improved knowledge and were driven by competition or game challenges.
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