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    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Machine Learning

    Background:

    • Rendering 3D humans from monocular videos is challenging, especially with occlusions.
    • Existing methods fail in real-world scenarios due to obstructions blocking the camera view.

    Purpose of the Study:

    • To develop a neural rendering approach for reconstructing 3D humans from occluded, in-the-wild monocular videos.
    • To address limitations of current methods in handling partial occlusions.

    Main Methods:

    • Introduced Wild2Avatar, a novel neural rendering technique.
    • Proposed occlusion-aware scene parameterization to decouple scene elements.
    • Designed objective functions to enforce human separation and model completeness.

    Main Results:

    • Successfully rendered 3D humans from videos with significant occlusions.
    • Demonstrated effectiveness on 14 challenging in-the-wild video datasets.
    • Achieved robust human model reconstruction despite occlusions.

    Conclusions:

    • Wild2Avatar advances neural rendering for occluded monocular videos.
    • The method enables 3D human reconstruction in complex, real-world environments.
    • Paves the way for more robust human-aware scene understanding.