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Published on: July 27, 2018
Co-Designing a Digital Solution for Decreasing Loneliness and Social Isolation Among Older People in Sweden:
Caroline Eklund1, Viktoria Zander2, Annelie K Gusdal2
1School of Health, Care and Social Welfare, Mälardalen University, Västerås, Sweden.
This study developed the Fik@ room, a digital tool to combat loneliness in older adults. Participatory design ensured the prototype meets user needs for social connection and well-being.
Area of Science:
- Gerontology
- Human-Computer Interaction
- Digital Health
Background:
- Older adults face significant risks of loneliness and social isolation due to age-related changes.
- Maintaining social connections is crucial for healthy aging, well-being, and overall health.
- Existing digital solutions often lack user-centered design and fail to address the specific needs of isolated older individuals.
Purpose of the Study:
- To develop a prototype health and welfare technology intervention aimed at reducing loneliness and social isolation in older populations.
- To create a user-centered digital solution based on the expressed needs of older adults experiencing social isolation.
Main Methods:
- An iterative, three-phase participatory design process involving older adults, social service staff, and IT experts.
- Phase I: Workshops with social service staff to explore technology's role in reducing isolation.
- Phase II: Interviews and workshops with older adults to identify needs and technology applications.
- Phase III: Co-design workshops to generate and refine intervention ideas.
Main Results:
- Development of a paper prototype for the Fik@ room, a digital intervention supporting social interaction.
- Identified key user needs: accessible connection opportunities, flexible communication, and a safe environment.
- The Fik@ room prototype features a digital break room for interaction (video, audio, chat), a bulletin board, and user profiles.
Conclusions:
- The iterative co-design process resulted in a user-centered solution (Fik@ room) potentially enhancing usability and acceptability.
- The Fik@ room shows promise for reducing loneliness and social isolation among older adults.
- Further research is recommended to evaluate the intervention's effectiveness in real-world settings.
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