Nash Equilibrium Strategies for Multicluster Pursuit-Evasion Game With Disturbances: A Prescribed-Time Convergence

Summary

This study introduces a new control algorithm for multicluster pursuit-evasion games (PEGs) to achieve Nash equilibrium (NE) within a set time, even with disturbances. The method uses a prescribed-time disturbance observer (PTDO) for accurate and timely capture.

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