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Published on: October 14, 2017
The Many Faces of Indeterminacy in Interactive Deadbots
Atay Kozlovski1, Edina Harbinja2, Roel Dobbe1
1TU Delft, Delft, The Netherlands.
Abstract:
Advances in generative AI have given rise to a growing industry centred on interactive representations of deceased individuals. Within this emerging "digital afterlife industry", interactive deadbots (IDBs) are presented as hyper-realistic avatars that use a person's likeness, voice, and personal data to simulate conversational interactions with them. Rapidly moving from a niche experiment to a mainstream phenomenon, IDBs are poised to reshape the ethical, social, legal, and governance landscapes surrounding death, mourning, and digital legacy. This paper examines the disruptive nature of IDB technology through a multidisciplinary lens, using the concept of indeterminacy as its guiding analytical framework and a novel way to conceptualise the unstable field. Rather than advancing a unified understanding of indeterminacy, we introduce a structured analytical map and provisional taxonomy that distinguishes technological, social, philosophical, legal, and regulatory manifestations of indeterminacy in IDBs. By offering a tentative and necessarily selective map of this fluid and nascent field, we explore how indeterminacy and IDBs intersect. The paper examines how IDBs amplify existing forms of indeterminacy and how indeterminacy itself shapes the development and use of these systems across five domains: technological, social, philosophical, legal, and regulatory.
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