User-Centered Design of a Replayable VR Game for Children with HCP

Susanne Werking1, Tung Khau1, David Flaig1

  • 1UniTyLab, Heilbronn University of Applied Sciences.

Summary

This study introduces Procedural Content Generation in immersive Virtual Reality (VR) games to boost engagement for children with hemiparetic Cerebral Palsy (CP). The VR game enhances upper-limb mobility and physical activity through dynamic content creation.

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