Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Social Foundations of Self IV: Self in Digital Communication01:30

Social Foundations of Self IV: Self in Digital Communication

Since the early 2000s, computer-mediated communication (CMC) has grown rapidly, playing a crucial role in self-development. A key distinction between CMC and real-life interactions is the lack of a physically present partner. This absence makes non-verbal cues such as facial expressions, body language, and paralinguistic signals unavailable in CMC platforms like email, instant messaging, or social media. The lack of these cues can create ambiguity and complicate how feedback is interpreted.The...
Virtual Work for a System of Connected Rigid Bodies01:06

Virtual Work for a System of Connected Rigid Bodies

Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
Next,...

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Computational models suggest that human memory judgments exhibit interference due to the use of overlapping representations.

Psychological review·2025
Same author

Correction: The Effect of an mHealth Self-Monitoring Intervention (MI-BP) on Blood Pressure Among Black Individuals With Uncontrolled Hypertension: Randomized Controlled Trial.

JMIR mHealth and uHealth·2024
Same author

The Effect of an mHealth Self-Monitoring Intervention (MI-BP) on Blood Pressure Among Black Individuals With Uncontrolled Hypertension: Randomized Controlled Trial.

JMIR mHealth and uHealth·2024
Same author

The theory of mind and human-robot trust repair.

Scientific reports·2023
Same author

Heterogeneous human-robot task allocation based on artificial trust.

Scientific reports·2022
Same journal

DNA origami snaps into place.

Science robotics·2026
Same journal

A high-endurance DNA origami snap-through switch for functional nanoscale control.

Science robotics·2026
Same journal

Learning flight navigation like a honey bee.

Science robotics·2026
Same journal

Is your robot vacuum cleaner spying on you?

Science robotics·2026
Same journal

Do people feel safe in a robot's presence?

Science robotics·2026
Same journal

Stop chasing identical outcomes in HRI replication: Learn from the differences.

Science robotics·2026
See all related articles

Related Experiment Video

Updated: May 29, 2026

Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine
07:05

Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine

Published on: October 27, 2016

Embodied or virtually represented: Navigating the embodiment debate in human-robot interaction.

Connor Esterwood1, Xin Ye2, Ruijia Guan2

  • 1Ilitch School of Business, Wayne State University, Detroit, MI, USA.

Science Robotics
|May 27, 2026
PubMed
Summary
This summary is machine-generated.

The validity of virtual robots in human-robot interaction (HRI) studies depends on specific experimental contexts. Understanding when, where, and for whom these virtual agents matter is crucial for reliable research findings.

More Related Videos

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment
10:14

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment

Published on: May 10, 2024

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
06:53

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

Published on: March 1, 2017

Related Experiment Videos

Last Updated: May 29, 2026

Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine
07:05

Visualization Method for Proprioceptive Drift on a 2D Plane Using Support Vector Machine

Published on: October 27, 2016

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment
10:14

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment

Published on: May 10, 2024

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
06:53

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

Published on: March 1, 2017

Area of Science:

  • Human-Robot Interaction (HRI)
  • Virtual Reality (VR) in Robotics
  • Experimental Psychology

Background:

  • Virtual agents are increasingly used in human-robot interaction (HRI) research.
  • Ensuring the validity of findings from experiments using virtual robots is essential for generalizability.
  • The specific conditions under which virtual robot representations are valid remain underexplored.

Purpose of the Study:

  • To investigate the factors influencing the validity of virtually represented robots in HRI experiments.
  • To determine the contextual dependencies (when, where, for whom) of virtual robot validity.
  • To provide guidelines for designing more ecologically valid HRI studies using virtual agents.

Main Methods:

  • Systematic review of existing HRI literature employing virtual robots.
  • Meta-analysis of studies examining the impact of virtual robot embodiment on interaction outcomes.
  • Experimental design principles for assessing virtual robot validity in diverse scenarios.

Main Results:

  • The validity of virtual robots is highly contingent on the specific task and interaction context.
  • Participant characteristics (e.g., age, prior experience) significantly moderate the perceived realism and impact of virtual robots.
  • The 'when' (timing of introduction), 'where' (environment fidelity), and 'for whom' (user group) are critical determinants of validity.

Conclusions:

  • Virtual robot validity in HRI is not absolute but context-dependent.
  • Researchers must carefully consider and report the specific conditions under which their virtual robot findings apply.
  • Future HRI research should prioritize transparent reporting of contextual factors to enhance replicability and understanding.