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Related Experiment Videos

Subjective Evaluation of the Predictive Performance and Operability of a Two-Layer Regression-Based Texture Mixing

Keisuke Tozuka, Genki Sasaki, Masamichi Sakaguchi

    IEEE Transactions on Haptics
    |June 22, 2026
    PubMed
    Summary

    This study introduces a texture mixing system for virtual environments, enhancing user-driven texture creation. The system achieves comparable reproduction performance to reference models, enabling users to accurately create target textures.

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    Area of Science:

    • Computer Graphics
    • Human-Computer Interaction
    • Virtual Reality

    Background:

    • Virtual environments require intuitive methods for texture creation.
    • Previous work established a two-layer regression model for texture synthesis.

    Purpose of the Study:

    • To develop and evaluate an interactive texture mixing system for user-driven texture creation.
    • To improve the extrapolative performance of the texture model through dataset and training enhancements.

    Main Methods:

    • Implemented a two-layer regression model with improved dataset and training strategies.
    • Developed an interactive system allowing users to adjust texture features via sliders.
    • Conducted objective spectral similarity and subjective similarity evaluations.

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    Main Results:

    • The proposed model's reproduction performance was comparable to a data-driven reference model for approximately 60% of textures.
    • Nonexpert users could accurately adjust sliders to approach target textures within one minute under simplified conditions.

    Conclusions:

    • The developed texture mixing system effectively supports user-driven texture creation in virtual environments.
    • The system demonstrates good performance and usability for nonexpert users in approaching target textures.