Related Experiment Video
Updated: Aug 24, 2026

05:12
Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another
Published on: September 18, 2017
Exploratory Patterns of Task Difficulty and Visual Feedback in Virtual Reality-Based Upper-Limb Trajectory Training
Yu Shi1,2, Sophie Dewil1,2, Zachary Marvin1,2
1Department of Biomedical Engineering, Stevens Institute of Technology, 1 Castle Point Terrace, Hoboken, NJ, 07030, United States, 1 2012163555.
JMIR XR and Spatial Computing
|August 22, 2026
Abstract
None:
In this pilot evaluation of a virtual reality platform for upper-extremity motor rehabilitation, 9 neurotypical participants performed a force-modulated tracking task across 4 trajectory difficulty levels with and without augmented visual feedback; tracking accuracy improved in all conditions, with the descriptive visual-feedback advantage more pronounced at higher difficulty.

