A comparison of two control-display gain measures for head-controlled computer input devices
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Updated: Nov 4, 2026

An Experimental Platform to Study the Closed-loop Performance of Brain-machine Interfaces
Published on: March 10, 2011
J A Schaab1, R G Radwin, G C Vanderheiden
1University of Wisconsin, Madison 53706, USA.
Abstract:
We compared two gain measures: One, defined as angle/angle (A/A) gain, is the ratio between the angle subtended by displacement of the cursor and the corresponding angle of head extension/flexion or rotation. The alternative measure, defined as displacement/angle (D/A) gain, is the ratio between the linear displacement of the cursor on the screen and the corresponding angle of head extension/ flexion or rotation. A discrete target acquisition task using circular targets was used to compare control-display gain measures. Operator performance was evaluated for three viewing distances and three gain settings of each measure. Average movement time and root mean squared (RMS) cursor deviation from a straight line path increased as viewing distance increased for A/A gain settings 0.75 and 1.0. That no significant distance effect was observed for any of the D/A gain settings indicated that it might be more suitable to fix D/A gain rather than A/A gain for head-controlled computer input devices. Minimum movement time occurred for D/A gain settings of 0.5 cm/degree and 0.67 cm/degree. One explanation for the observed insensitivity of performance to changes in viewing distance with a fixed D/A gain may be that both angular head movement and the accompanying kinesthetic feedback do not change for a specified cursor displacement as viewing distance is changed.
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