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IEEE Computer Graphics and Applications
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March 3, 2025
A Semiautomated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation
Alberto Cannavo, Giacomo Offre, Fabrizio Lamberti
IEEE Transactions on Visualization and Computer Graphics
|
April 10, 2017
Virtual Character Animation Based on Affordable Motion Capture and Reconfigurable Tangible Interfaces
Fabrizio Lamberti, Gianluca Paravati, Valentina Gatteschi, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 20, 2020
An Evaluation Testbed for Locomotion in Virtual Reality
Alberto Cannavo, Davide Calandra, F Gabriele Prattico, et al.
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of 1
Search research articles
Search
Showing results (1-10 of 3) with videos related to
Sort By:
Page
of 1
IEEE Computer Graphics and Applications
|
March 3, 2025
A Semiautomated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation
Alberto Cannavo, Giacomo Offre, Fabrizio Lamberti
IEEE Transactions on Visualization and Computer Graphics
|
April 10, 2017
Virtual Character Animation Based on Affordable Motion Capture and Reconfigurable Tangible Interfaces
Fabrizio Lamberti, Gianluca Paravati, Valentina Gatteschi, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 20, 2020
An Evaluation Testbed for Locomotion in Virtual Reality
Alberto Cannavo, Davide Calandra, F Gabriele Prattico, et al.
Page
of 1