Showing results (1-10 of 10) with videos related to

Sort By:
Pageof 1
IEEE Transactions on Visualization and Computer Graphics|March 17, 2020
A Simple Video-Based Technique for Measuring Latency in Virtual Reality or TeleoperationIlja T Feldstein, Stephen R Ellis
Accident; Analysis and Prevention|February 15, 2020
Road crossing decisions in real and virtual environments: A comparative study on simulator validityIlja T Feldstein, Georg N Dyszak
Journal of Motor Behavior|July 8, 2009
Kinesthetic compensation for sensorimotor rearrangementsStephen R Ellis, Bernard D Adelstein
Accident; Analysis and Prevention|February 13, 2019
Effects of simulated mild vision loss on gaze, driving and interaction behaviors in pedestrian crossing situationsChristian Lehsing, Florian Ruch, Felix M Kölsch, et al.
IEEE Transactions on Visualization and Computer Graphics|September 5, 2015
Matching and reaching depth judgments with real and augmented reality targetsJ Edward Swan, Gurjot Singh, Stephen R Ellis
IEEE Transactions on Visualization and Computer Graphics|September 18, 2018
The Effect of Focal Distance, Age, and Brightness on Near-Field Augmented Reality Depth MatchingGurjot Singh, Stephen R Ellis, J Edward Swan
IEEE Transactions on Visualization and Computer Graphics|March 16, 2007
Demand characteristics in assessing motion sickness in a virtual environment: or does taking a motion sickness questionnaire make you sick?Sean D Young, Bernard D Adelstein, Stephen R Ellis
Surgical Endoscopy|July 12, 2008
Effect of reduced stereoscopic camera separation on ring placement with a surgical telerobotJonathan M Fishman, Stephen R Ellis, Christopher J Hasser, et al.
Pageof 1