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Games and Culture|May 1, 2018
Alibis for Adult Play: A Goffmanian Account of Escaping Embarrassment in Adult PlaySebastian DeterdingJMIR Serious Games|March 17, 2023
Children and Young People's Involvement in Designing Applied Games: Scoping ReviewMichael John Saiger, Sebastian Deterding, Lina GegaRoyal Society Open Science|February 9, 2023
Difficulty-skill balance does not affect engagement and enjoyment: a pre-registered study using artificial intelligence-controlled difficultyJoe Cutting, Sebastian Deterding, Simon Demediuk, et al.Philosophical Transactions of the Royal Society of London. Series B, Biological Sciences|August 8, 2024
Applying the Barker School concept of 'behaviour settings' to virtual contextsRobert Aunger, Sebastian Deterding, Xiaoyang Zhao, et al.Frontiers in Psychology|August 12, 2022
Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game playSebastian Deterding, Marc Malmdorf Andersen, Julian Kiverstein, et al.IEEE Transactions on Visualization and Computer Graphics|July 26, 2023
Personalized Language Model Selection Through Gamified Elicitation of Contrastive Concept PreferencesRita Sevastjanova, Hanna Hauptmann, Sebastian Deterding, et al.Plos One|May 5, 2023
Practical recommendations from a multi-perspective needs and challenges assessment of citizen science gamesJoshua Aaron Miller, Libuše Hannah Vepřek, Sebastian Deterding, et al.Internet Interventions|August 24, 2018
Gamification for health and wellbeing: A systematic review of the literatureDaniel Johnson, Sebastian Deterding, Kerri-Ann Kuhn, et al.Pageof 1