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Education and Information Technologies|January 23, 2023
Gamification and Game Based Learning for Vocational Education and Training: A Systematic Literature ReviewFazlida Dahalan, Norlidah Alias, Mohd Shahril Nizam Shaharom
Education and Information Technologies|June 28, 2021
Chatbot application in a 5th grade science courseArzu Deveci Topal, Canan Dilek Eren, Aynur Kolburan Geçer
Education and Information Technologies|June 28, 2021
A Systematic Review on AI-based Proctoring Systems: Past, Present and FutureAditya Nigam, Rhitvik Pasricha, Tarishi Singh, et al.
Education and Information Technologies|June 28, 2021
Indian government E-learning initiatives in response to COVID-19 crisis: A case study on online learning in Indian higher education systemMadanjit Singh, Sulaimon Oyeniyi Adebayo, Munish Saini, et al.
Education and Information Technologies|January 11, 2021
The advantage of distributed practice in a blended learning settingNathanael S Jost, Sina L Jossen, Nicolas Rothen, et al.
Education and Information Technologies|June 7, 2021
Adoption of online proctored examinations by university students during COVID-19: Innovation diffusion studyRaghu Raman, Sairam B, Veena G, et al.
Education and Information Technologies|June 1, 2022
Goal-oriented student motivation in learning analytics: How can a requirements-driven approach help?Omar Talbi, Abdelkader Ouared
Education and Information Technologies|December 19, 2022
Longitudinal study of teacher acceptance of mobile virtual labsVysakh Kani Kolil, Krishnashree Achuthan
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