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Human Factors|June 28, 2011
Maximizing players' anticipation by applying the proximity-compatibility principle to the design of video gamesLoïc Caroux, Ludovic Le Bigot, Nicolas VibertHuman Factors|June 28, 2011
Viewpoint tethering for remotely operated vehicles: effects on complex terrain navigation and spatial awarenessJustin G Hollands, Matthew LambHuman Factors|June 28, 2011
Influence of task combination on EEG spectrum modulation for driver workload estimationShengguang Lei, Matthias RoettingHuman Factors|April 8, 2011
Potential benefits and costs of concurrent task engagement to maintain vigilance: a driving simulator investigationPaul Atchley, Mark ChanHuman Factors|April 8, 2011
Positioning graphical objects on computer screens: a three-phase modelRobert PastelHuman Factors|March 14, 2012
Low conspicuity of motorcycles for car drivers: dominant role of bottom-up control of visual attention or deficit of top-down control?Joceline Rogé, Evgueni Douissembekov, Fabrice VienneHuman Factors|March 14, 2012
Thumb motor performance varies by movement orientation, direction, and device size during single-handed mobile phone useMatthieu B Trudeau, Tawan Udtamadilok, Amy K Karlson, et al.Human Factors|March 14, 2012
Dealing with task interruptions in complex dynamic environments: are two heads better than one?Sébastien Tremblay, François Vachon, Daniel Lafond, et al.Human Factors|March 14, 2012
Team knowledge research: emerging trends and critical needsJessica L Wildman, Amanda L Thayer, Davin Pavlas, et al.Pageof 247