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相关概念视频

Social Scripts02:10

Social Scripts

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People tend to know what behavior is expected of them in specific, familiar settings. A script is a person’s knowledge about the sequence of events expected in a specific setting (Schank & Abelson, 1977). Essentially, scripts are a particular kind of schema, one containing default values for the features within an event. In the restaurant example, the script's features include the props (e.g., tables, menu, food, and money), the roles to be played (e.g., customer and waiter),...
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Cognitive Development During Adulthood01:30

Cognitive Development During Adulthood

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Cognitive development continues throughout adulthood, undergoing significant shifts across early, middle, and late stages. Individual transition occurs from adolescent idealism to pragmatic and adaptable thinking in early adulthood. During this period, individuals learn to integrate personal beliefs with the recognition that other perspectives are equally valid. Exposure to the complexities of modern society, diverse experiences, and higher education contribute to this adaptive thought process,...
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Escape Velocity01:26

Escape Velocity

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The escape velocity of an object is defined as the minimum initial velocity that it requires to escape the surface of another object to which it is gravitationally bound and never to return. For example, what would be the minimum velocity at which a satellite should be launched from the Earth's surface such that it just escapes the Earth's gravitational field?
To calculate the escape velocity, it is assumed that no energy is lost to any frictional forces. In practice, a satellite...
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Explicit Memories01:27

Explicit Memories

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Explicit memories, also known as declarative memories, are consciously remembered, recalled, and reported. Studying for a chemistry exam involves material that will become part of explicit memory. There are two types of explicit memory: episodic and semantic.
Episodic memory contains information about personally experienced events and is reported as a story. An example of episodic memory is recalling a birthday celebration. This type of memory includes the what, where, and when of an event, as...
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Natural Selection and Adaptation01:15

Natural Selection and Adaptation

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Natural selection, a fundamental concept in evolutionary biology, is the mechanism by which evolution is driven, favoring organisms that are best adapted to their environments. This process enhances their chances of survival and reproduction. Adaptation, a key outcome of this process, involves genetic modifications that optimize an organism's functionality under specific environmental challenges, such as extreme cold or thinner air at high altitudes.
Beyond physical adaptations,...
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What is Natural Selection?01:32

What is Natural Selection?

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Natural selection is an evolutionary process in which individuals with survival-promoting traits reproduce at higher rates. These favorable traits become more common within a population or species. Naturally selected traits initially arise via random genetic mutations. In order for selection to occur, there must be variation within a population, the trait controlling the variation must be heritable, and there must be an evolutionary advantage for variation in the trait.
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相关实验视频

Updated: Jul 16, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

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在视频游戏中玩.

Arthur Nguyen1, Daphné Bavelier1

  • 1Faculty of Psychology and Educational Sciences, University of Geneva, Boulevard du Pont d'Arve 40, 1211 Geneva 4, Switzerland; Brain and Learning Lab, Campus Biotech, Chemin des Mines 9, Geneva 1202, Switzerland.

Neuroscience and biobehavioral reviews
|September 8, 2023
PubMed
概括

视频游戏利用各种游戏类型,从物理到假装,提供认知效益. 面向行动的电子游戏可以增强认知和学习,尽管并非所有游戏都能产生这些积极影响.

科学领域:

  • 认知神经科学 认知神经科学
  • 行为科学 行为科学
  • 游戏的神经科学 游戏的神经科学

背景情况:

  • 自20世纪50年代以来,电子游戏发展迅速,在现代社会中变得无处不在.
  • 视频游戏的研究是认知神经科学中的一个新兴领域.
  • 了解视频游戏开发和扩展的各种游戏形式至关重要.

研究的目的:

  • 审查与认知神经科学相关的视频游戏生态系统的分类.
  • 讨论视频游戏如何利用各种游戏类型 (运动机旋转,对象,社会,角色,规则,假装).
  • 检查视频游戏是否符合确定游戏及其对认知的影响的既定标准.

主要方法:

  • 文学综述和综合现有关于电子游戏和游戏的研究.
  • 视频游戏生态系统的分类.
  • 分析视频游戏机制与不同类型的游戏相关的分析.
  • 根据Burghardt (2005) 的游戏标准进行评估.

主要成果:

  • 视频游戏涉及多种游戏类型,包括运动旋转,对象,社交,角色,规则和假装游戏.
  • 动作类型的视频游戏对认知和未来的学习产生了积极的影响.
关键词:
动作视频游戏 动作视频游戏认知 认知是一种认知.未来的学习 未来的学习机车-旋转式机车对象对象是指一个对象.一个角色扮演的游戏.规则游戏和假装游戏.社交游戏是一种社交游戏.视频游戏 视频游戏

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  • 并非所有视频游戏都能带来这些认知益处,这表明需要细微的理解.
  • 结论:

    • 视频游戏是一个复杂的生态系统,它利用和扩展各种形式的游戏.
    • 特定类型的视频游戏,特别是以行动为导向的视频游戏,显示出增强认知功能和学习的潜力.
    • 需要进一步的研究来开发关于视频游戏背景下游戏的生物功能的细粒度假设.