Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Fischer Projections02:18

Fischer Projections

Learning to draw Fischer projections of molecules and understanding their relevance plays a crucial role in the visual depiction of organic molecules. A Fischer projection is a two-dimensional projection on a planar surface to simplify the three-dimensional wedge–dash representation of molecules. This is especially helpful in the case of molecules with multiple chiral centers that can be difficult to draw. Here, all the bonds of interest are represented as horizontal or vertical lines. While...
Three-Dimensional Force System01:30

Three-Dimensional Force System

In mechanical engineering, a three-dimensional force system is a system of forces acting in three dimensions, with forces applied along the x, y, and z coordinate axes. The three-dimensional force system is an important concept in mechanical engineering, as it allows engineers to understand and analyze the behavior of objects and structures in three dimensions. By understanding the forces acting on a system, engineers can design more efficient and effective mechanical systems that can withstand...
Three-Dimensional Microscopy in Microbiology01:28

Three-Dimensional Microscopy in Microbiology

Three-dimensional imaging techniques are essential in cell biology, allowing researchers to visualize intricate cellular structures with high resolution. Two prominent methods, Differential Interference Contrast Microscopy (DIC) and Confocal Scanning Laser Microscopy (CSLM), provide distinct advantages for imaging live and thick specimens, respectively.Differential Interference Contrast MicroscopyDIC microscopy enhances contrast in transparent, unstained samples by converting phase...
X-ray Imaging01:24

X-ray Imaging

German physicist Wilhelm Röntgen (1845–1923) was experimenting with electrical current when he discovered that a mysterious and invisible "ray" would pass through his flesh but leave an outline of his bones on a screen coated with a metal compound. In 1895, Röntgen made the first durable record of the internal parts of a living human: an "X-ray" image (as it came to be called) of his wife’s hand. Scientists worldwide quickly began their own experiments with X-rays, and by 1900, X-ray was widely...

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Viewers perceive shape in pictures according to per-fixation perspective.

Scientific reports·2025
Same author

Predicting and Explaining Cognitive Load, Attention, and Working Memory in Virtual Multitasking.

IEEE transactions on visualization and computer graphics·2025
Same author

Investigating Search Among Physical and Virtual Objects Under Different Lighting Conditions.

IEEE transactions on visualization and computer graphics·2022
Same author

SRI-EEG: State-Based Recurrent Imputation for EEG Artifact Correction.

Frontiers in computational neuroscience·2022
Same author

Motion parallax for 360° RGBD video.

IEEE transactions on visualization and computer graphics·2019
Same author

ARbis Pictus: A Study of Vocabulary Learning with Augmented Reality.

IEEE transactions on visualization and computer graphics·2018

Related Experiment Video

Updated: Jun 28, 2026

3D-Neuronavigation In Vivo Through a Patient's Brain During a Spontaneous Migraine Headache
10:39

3D-Neuronavigation In Vivo Through a Patient's Brain During a Spontaneous Migraine Headache

Published on: June 2, 2014

Depth-fused 3D imagery on an immaterial display.

Cha Lee1, Stephen Diverdi, Tobias Höllerer

  • 1Department of Computer Science, University of California, Santa Barbara, Santa Barbara, CA 93106-5510, USA. chalee21@cs.ucsb.edu

IEEE Transactions on Visualization and Computer Graphics
|November 15, 2008
PubMed
Summary

Researchers developed a novel immaterial display using generalized depth-fused 3D (DFD) rendering for unencumbered 3D visuals. User studies confirmed the feasibility and potential for interactive manipulation of these 3D scenes.

More Related Videos

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
11:34

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques

Published on: December 3, 2013

3D Printing Model of a Patient's Specific Lumbar Vertebra
07:30

3D Printing Model of a Patient's Specific Lumbar Vertebra

Published on: April 14, 2023

Related Experiment Videos

Last Updated: Jun 28, 2026

3D-Neuronavigation In Vivo Through a Patient's Brain During a Spontaneous Migraine Headache
10:39

3D-Neuronavigation In Vivo Through a Patient's Brain During a Spontaneous Migraine Headache

Published on: June 2, 2014

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
11:34

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques

Published on: December 3, 2013

3D Printing Model of a Patient's Specific Lumbar Vertebra
07:30

3D Printing Model of a Patient's Specific Lumbar Vertebra

Published on: April 14, 2023

Area of Science:

  • Computer Science
  • Human-Computer Interaction
  • Display Technology

Background:

  • Traditional 3D displays often require cumbersome eyewear or have limited viewing angles.
  • Existing depth-fused 3D (DFD) techniques offer potential for glasses-free 3D but have limitations in configuration and viewpoint flexibility.

Purpose of the Study:

  • To introduce a generalized depth-fused 3D (DFD) rendering method for creating unencumbered 3D visuals.
  • To investigate the feasibility and user experience of an immaterial display system based on generalized DFD.
  • To explore the potential for interactive manipulation of 3D scenes with the developed display.

Main Methods:

  • Development of a DFD display simulator supporting arbitrary screen configurations and viewpoints.
  • Conducting a user study with the simulator to establish the feasibility of the generalized DFD effect.
  • Prototyping an immaterial display using one or two screens for unencumbered 3D visuals.
  • Evaluating the prototype through formative and summative user studies, including error tolerance analysis.

Main Results:

  • The generalized DFD simulator demonstrated the feasibility of creating unencumbered 3D visuals.
  • User studies validated the potential for users to penetrate and interact with the 3D scenes.
  • Tolerance thresholds for tracking and projector errors in the prototype system were identified.

Conclusions:

  • The generalized DFD approach enables the creation of truly unencumbered 3D visuals.
  • The developed immaterial display prototype shows promise for interactive 3D scene manipulation, including walk-through and reach-through.
  • Understanding error tolerance is crucial for practical implementation of such advanced 3D display systems.