Related Experiment Video
Updated: May 19, 2026

06:25
Stereoacuity Improvement using Random-Dot Video Games
Published on: January 14, 2020
Dynamic accommodative response to different visual stimuli (2D vs 3D) while watching television and while playing
Sílvia Oliveira1, Jorge Jorge, José M González-Méijome
1Clinical and Experimental Optometry Research Laboratory, Centre of Physics (Optometry), School of Sciences, University of Minho, Braga, Portugal. moasilvia@gmail.com
Summary
Shutter glasses may impact visual accommodation, with Nintendo 3DS 3D viewing showing lower accommodative response than 2D. This study compared 2D and 3D viewing on TV and Nintendo 3DS.
Area of Science:
- Optometry
- Vision Science
- Human-Computer Interaction
Background:
- Understanding visual accommodation is crucial for display technology.
- Comparing 2D and 3D viewing experiences is important for user comfort and visual health.
Purpose of the Study:
- To compare accommodative response to 2D vs. 3D content on TV and Nintendo 3DS.
- To investigate the effect of shutter glasses on visual accommodation.
Main Methods:
- Participants viewed 2D and 3D content on TV and Nintendo 3DS.
- Accommodative response was measured using an autorefractor.
- TV experiment included conditions with and without shutter glasses.
Main Results:
- No significant difference in accommodative response between TV 2D and TV 3D.
- TV 2D viewing with shutter glasses showed a significant difference compared to without glasses.
- Nintendo 3DS 3D viewing resulted in a significantly lower accommodative response than 2D viewing.
Conclusions:
- Shutter glasses may influence accommodative response during display viewing.
- Nintendo 3DS 3D mode elicits a lower accommodative response compared to its 2D mode.

