Related Experiment Video
Updated: Apr 6, 2026

Exergaming in Older People Living with HIV Improves Balance, Mobility and Ameliorates Some Aspects of Frailty
Published on: October 6, 2016
Effective Feedback Procedures in Games for Health.
Moderator Tom Baranowski1, Participants Kelly Bower2, Paul Krebs3
11 Baylor College of Medicine , Houston, Texas; and Editor, Games for Health Journal: Research, Development, and Clinical Applications.
Effective game performance feedback is crucial for player motivation and guidance. This study explores various feedback methods and their impact on player engagement and decision-making in games.
Area of Science:
- Game Design
- Human-Computer Interaction
- Behavioral Science
Background:
- Feedback in games encompasses diverse methods like points, biofeedback, and verbal commentary.
- Feedback serves multiple functions, including motivation, information, and confidence-building.
- The effectiveness of different feedback types and purposes varies.
Purpose of the Study:
- To explore effective feedback strategies in game design.
- To gather insights from experts on optimizing feedback for player engagement.
- To understand the informational and motivational roles of feedback in games.
Main Methods:
- Consultation with accomplished game designers.
- Interviews with game researchers.
- Analysis of expert opinions on feedback mechanisms.
Main Results:
- Identified key considerations for designing impactful game feedback.
- Highlighted the importance of tailoring feedback to player needs and game objectives.
- Recognized the potential for feedback to enhance player learning and performance.
Conclusions:
- Strategic feedback design is essential for maximizing player engagement and achieving game goals.
- Expert insights are valuable for advancing the understanding of effective game feedback.
- Further research is needed to validate optimal feedback strategies across different game contexts.
Related Concept Videos
Effects of feedback
Feedback significantly modifies the gain of a control system. The gain of a system without feedback is altered by a factor of one plus GH, where G represents...
Feedback Loops
Negative and Positive Feedback
Positive and Negative Feedback Loops
Sources of Self-Esteem II: Performance Feedback
Feedback Inhibition

