Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Velocity and Position by Graphical Method01:34

Velocity and Position by Graphical Method

11.1K
Velocity and position can be calculated from the known function of acceleration as a function of time. The total area under the acceleration-time graph and the velocity-time graph gives the change in velocity and position, respectively. In the case of an airplane, its acceleration is tracked using the inertial navigation system. The pilot provides the input of the airplane's initial position and velocity before takeoff. The inertial navigation system then uses the acceleration data to...
11.1K
Velocity of an Object01:18

Velocity of an Object

261
Understanding how an object moves along a path requires distinguishing between motion over a time span and motion at a precise moment. A useful example is a vehicle traveling along a straight and level path, where its position at any given time is known. The initial step in analyzing this motion is to measure how far the vehicle travels over a fixed time period. This measurement, called average velocity, is computed by dividing the total change in position by the duration over which the change...
261
Relative Velocity in Two Dimensions01:11

Relative Velocity in Two Dimensions

9.3K
Relative velocity is the velocity of an object as observed from a particular reference frame, or the velocity of one reference frame with respect to another reference frame. The concept of relative velocity can be used to describe motion in two dimensions. Consider a particle P and two reference frames S and S′. The position of the origin of S′ as measured in S is , the position of P as measured in S′ is , and the position of P as measured in S is , which can be evaluated by utilizing...
9.3K
Relative Motion Analysis - Velocity01:24

Relative Motion Analysis - Velocity

934
A stroke engine has a slider-crank mechanism that converts rotational motion from the crank into linear motion of the slider or vice versa. This mechanism consists of three main parts: the crank, the connecting rod, and the slider.
When an external force is exerted, it sets the crank into a rotational movement. This, in turn, instigates the motion of the connecting rod, leading to what is referred to as a general plane motion. This process involves two key points - point A on the connecting rod...
934
Relative Velocity in One Dimension01:10

Relative Velocity in One Dimension

11.2K
The understanding of the concept of reference frames is essential to discuss relative motion in one or more dimensions. When we say that an object has a certain velocity, we must state the velocity with respect to a given reference frame. In most examples, this reference frame has been Earth. For instance, if a statement reads that a person is sitting in a train moving at 10 m/s east, then it implies that the person on the train is moving relative to the surface of Earth at this velocity,...
11.2K
Curvilinear Motion: Rectangular Components01:23

Curvilinear Motion: Rectangular Components

1.5K
Curvilinear motion characterizes the movement of a particle or object along a curved path, notably evident when envisioning a car navigating a winding road. If the car starts at point A, its position vector is established within a fixed frame of reference, where the ratio of the position vector to its magnitude signifies the unit vector pointing in the position vector's direction.
As the car advances, its position evolves over time. Quantifying the car's velocity involves computing the...
1.5K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Virtualized Point Cloud Rendering.

IEEE transactions on visualization and computer graphics·2025
See all related articles

Related Experiment Video

Updated: Mar 27, 2026

Image Rendering Techniques in Postmortem Computed Tomography: Evaluation of Biological Health and Profile in Stranded Cetaceans
12:32

Image Rendering Techniques in Postmortem Computed Tomography: Evaluation of Biological Health and Profile in Stranded Cetaceans

Published on: September 27, 2020

10.3K

Mobile Volume Rendering: Past, Present and Future.

José M Noguera, J Roberto Jiménez

    IEEE Transactions on Visualization and Computer Graphics
    |January 6, 2016
    PubMed
    Summary

    Mobile volume rendering brings powerful scientific visualization to handheld devices. This survey explores past and present work, classifying efforts and highlighting future research directions for mobile graphics.

    Area of Science:

    • Scientific Visualization
    • Computer Graphics
    • Mobile Computing

    Background:

    • Volume rendering traditionally requires significant computational power, limiting it to desktop environments.
    • Recent advancements in mobile graphics hardware present opportunities for new applications.

    Purpose of the Study:

    • To survey existing research in mobile volume rendering.
    • To provide an overview and introduction to the field for researchers and developers.
    • To classify current approaches and identify challenges and future directions.

    Main Methods:

    • Literature review and synthesis of existing work on mobile volume rendering.
    • Classification of mobile volume rendering techniques based on various aspects.
    • Analysis of mobile platform advantages, issues, rendering strategies, performance, and user interfaces.

    More Related Videos

    Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing
    11:36

    Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing

    Published on: February 9, 2022

    3.3K
    Using High Resolution Computed Tomography to Visualize the Three Dimensional Structure and Function of Plant Vasculature
    11:49

    Using High Resolution Computed Tomography to Visualize the Three Dimensional Structure and Function of Plant Vasculature

    Published on: April 5, 2013

    21.9K

    Related Experiment Videos

    Last Updated: Mar 27, 2026

    Image Rendering Techniques in Postmortem Computed Tomography: Evaluation of Biological Health and Profile in Stranded Cetaceans
    12:32

    Image Rendering Techniques in Postmortem Computed Tomography: Evaluation of Biological Health and Profile in Stranded Cetaceans

    Published on: September 27, 2020

    10.3K
    Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing
    11:36

    Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing

    Published on: February 9, 2022

    3.3K
    Using High Resolution Computed Tomography to Visualize the Three Dimensional Structure and Function of Plant Vasculature
    11:49

    Using High Resolution Computed Tomography to Visualize the Three Dimensional Structure and Function of Plant Vasculature

    Published on: April 5, 2013

    21.9K

    Main Results:

    • Identification of key trends and challenges in adapting volume rendering for mobile platforms.
    • A structured overview of current mobile volume rendering solutions and their characteristics.
    • Discussion of performance considerations and user interface designs for mobile visualization.

    Conclusions:

    • Mobile volume rendering is a growing field enabled by hardware advancements.
    • Further research is needed to optimize performance and user experience on mobile devices.
    • This survey provides a foundation for future development in mobile scientific visualization.