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Published on: April 19, 2019
Interactive Digital e-Health Game for Heart Failure Self-Management: A Feasibility Study.
Kavita Radhakrishnan1, Paul Toprac2,3, Matt O'Hair2
11 School of Nursing, University of Texas-Austin , Austin, Texas.
A new serious digital game significantly improved heart failure (HF) knowledge in older adults. The game was found to be enjoyable and acceptable, suggesting its potential for enhancing self-management skills in this population.
Area of Science:
- Gerontology
- Health Informatics
- Digital Health
Background:
- Heart failure (HF) management in older adults requires effective patient education and engagement.
- Traditional methods may not fully engage community-dwelling older adults in self-management.
- Serious digital games offer a novel approach to improve health literacy and behaviors.
Purpose of the Study:
- To develop and evaluate a serious digital game prototype aimed at enhancing heart failure (HF) knowledge and self-management behaviors in older adults.
- To assess the usability and functionality of the game among the target population.
Main Methods:
- A three-phase study involving game prototype development, usability assessment (researcher evaluation, observation, surveys), and functionality testing.
- A pretest-post-test design using validated instruments (Atlanta Heart Failure Knowledge Test, Self Care for Heart Failure Index) to measure changes in HF knowledge and self-care behaviors.
- Postgame surveys captured participant perceptions and preferences.
Main Results:
- Usability testing indicated high acceptance, with participants finding the game easy to play, enjoyable, and helpful for learning about HF.
- Functionality testing showed the game was perceived as interesting, enjoyable, and easy to play by most participants.
- Significant improvements were observed in HF self-management knowledge, while self-reported behaviors and self-efficacy showed nonsignificant changes. Older adults with lower education levels preferred games for information delivery.
Conclusions:
- Developing a serious digital game for community-dwelling older adults with HF is feasible.
- The game prototype is satisfying and acceptable to older adults with HF.
- The digital game effectively improved heart failure self-management knowledge in the study population.
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