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A Comparison of FPGA and GPGPU Designs for Bayesian Occupancy Filters
Luis Medina1, Miguel Diez-Ochoa2, Raul Correal3
1University Institute for Computing Research, University of Alicante, 03690 San Vicente del Raspeig, Spain. lmedina@dtic.ua.es.
This study assesses new computing architectures for automotive perception systems. Optimized Bayesian Occupancy Filter designs for GPUs and FPGAs were compared in a real car, showing performance and accuracy trade-offs.
Area of Science:
- Computer Science
- Robotics
- Electrical Engineering
Background:
- Grid-based perception is crucial for automotive systems, fusing sensor data for environmental awareness.
- High computational demands of these systems pose challenges for embedded automotive applications.
Purpose of the Study:
- To evaluate the performance of novel computing architectures for automotive perception algorithms.
- To compare optimized Bayesian Occupancy Filter implementations on General Purpose Graphics Processing Units (GPGPU) and Field-Programmable Gate Arrays (FPGA).
Main Methods:
- Two specialized Bayesian Occupancy Filter designs were developed: one for GPGPU and one for FPGA.
- Implementations were tested and compared using data from a realistic simulator and a real automated vehicle.
Main Results:
- The study analyzed development effort, accuracy, and performance metrics for both GPGPU and FPGA implementations.
- Performance and accuracy trade-offs between the two architectures were identified in real-world automotive scenarios.
Conclusions:
- New computing architectures can address the high computational requirements of automotive perception systems.
- The choice between GPGPU and FPGA depends on specific project needs regarding development effort, accuracy, and performance.
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